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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-14 23:57:06 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-15 00:10:47 +0200
commit412a8fd2cff7f24729ab36bc6a59fd533b6d26c0 (patch)
tree07e93d8945f712a12dbbdd2a71fa916b9ae393e1 /src/gui/gui.h
parentbeac98b7d093bca0fa921e5e30c2b766fb0298e9 (diff)
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Also hardcode the bold font, we ship it after all
Plus some tweaks and cleanups.
Diffstat (limited to 'src/gui/gui.h')
-rw-r--r--src/gui/gui.h9
1 files changed, 2 insertions, 7 deletions
diff --git a/src/gui/gui.h b/src/gui/gui.h
index 2ce153db..d3fb3b60 100644
--- a/src/gui/gui.h
+++ b/src/gui/gui.h
@@ -73,19 +73,14 @@ class Gui : public gcn::Gui
/**
* Return game font.
*/
- gcn::Font* getFont() const
+ gcn::Font *getFont() const
{ return mGuiFont; }
/**
- * Return game font height.
- */
- const int getFontHeight() const;
-
- /**
* Return the Font used for "Info Particles", i.e. ones showing, what
* you picked up, etc.
*/
- gcn::Font* getInfoParticleFont() const
+ gcn::Font *getInfoParticleFont() const
{ return mInfoParticleFont; }
/**