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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-09-20 22:17:21 +0000
committerIra Rice <irarice@gmail.com>2009-01-06 15:13:31 -0700
commit57b4d184f8c47c853ca49ffb56f99c0533c71d07 (patch)
tree54a11279aee22c6da542f02cc772086aa7b6c27f /src/gui/gui.cpp
parentea50de0b56063f3e7c6436422d275ac6e71d0072 (diff)
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Added support for unicode charset in textfields and chat.
Conflicts: src/Makefile.am src/game.cpp src/gui/browserbox.cpp src/gui/gui.cpp src/gui/textfield.cpp src/main.cpp (cherry picked from mainline commit 7b67e852086ad3ccd98a622f890b245ab6a0a321)
Diffstat (limited to 'src/gui/gui.cpp')
-rw-r--r--src/gui/gui.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index f33d9495..7cf1881c 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -24,11 +24,9 @@
#include <guichan/imagefont.hpp>
#include <SDL/SDL_ttf.h>
-// Should stay here because of Guichan being sensitive to headers order
-#include <guichan/sdl/sdlinput.hpp>
-
#include "focushandler.h"
#include "gui.h"
+#include "sdlinput.h"
#include "truetypefont.h"
#include "viewport.h"
#include "window.h"
@@ -47,7 +45,7 @@
// Guichan stuff
Gui *gui;
Viewport *viewport; /**< Viewport on the map. */
-gcn::SDLInput *guiInput; /**< GUI input. */
+SDLInput *guiInput; /**< GUI input. */
// Fonts used in showing hits
gcn::Font *hitRedFont;
@@ -97,7 +95,7 @@ Gui::Gui(Graphics *graphics):
gcn::Image::setImageLoader(&imageLoader);
// Set input
- guiInput = new gcn::SDLInput();
+ guiInput = new SDLInput;
setInput(guiInput);
// Set focus handler