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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-08 17:59:17 +0200 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-08 18:02:32 +0200 |
commit | 1d7e2d37aa9137e9c6212d5d8a4bffefdc2e0110 (patch) | |
tree | 605d996fabd1aab63ea85700a3c6a931f5b08475 /src/gui/equipmentwindow.cpp | |
parent | 333b706b4b643382c1924eec0ca1666a202a5838 (diff) | |
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Fixed positioning of the item icons in the equipment window
Noticed by QOAL.
Diffstat (limited to 'src/gui/equipmentwindow.cpp')
-rw-r--r-- | src/gui/equipmentwindow.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 42a00926..7810a098 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -147,7 +147,9 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) { // Draw Item. Image *image = item->getImage(); - g->drawImage(image, mEquipBox[i].posX, mEquipBox[i].posY); + g->drawImage(image, + mEquipBox[i].posX + 2, + mEquipBox[i].posY + 2); #ifdef EATHENA_SUPPORT if (i == EQUIP_AMMO_SLOT) { |