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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-04 23:26:22 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-04 23:41:45 +0200
commit6cacaa3d7f55d91d8b7ca178f8595cc6c6b4383d (patch)
treea4ae355fe26eda518a5fd82c15347b6cfcf6b7f6 /src/gui/emotecontainer.cpp
parent1b06ec9f12e3fbfe6fbf6579fb64bb895464badb (diff)
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Replaced emote window with a new emote popup
The popup is meant to be temporary, showing the emote instantly when you click on it. It adapts nicely to show any number of emotes. I still need to add a better way of assigning emote shortcuts, since currently you can only change which emote is assigned to which shortcut by actually using it.
Diffstat (limited to 'src/gui/emotecontainer.cpp')
-rw-r--r--src/gui/emotecontainer.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/gui/emotecontainer.cpp b/src/gui/emotecontainer.cpp
index 3003b949..0eee5434 100644
--- a/src/gui/emotecontainer.cpp
+++ b/src/gui/emotecontainer.cpp
@@ -70,11 +70,7 @@ EmoteContainer::EmoteContainer():
EmoteContainer::~EmoteContainer()
{
- if (mSelImg)
- {
- mSelImg->decRef();
- mSelImg = NULL;
- }
+ mSelImg->decRef();
}
void EmoteContainer::draw(gcn::Graphics *graphics)