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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2010-02-05 22:15:43 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2010-02-06 21:25:37 +0100 |
commit | 242e3bb8d92def67d5c30f2f2fd974cfb117ec04 (patch) | |
tree | 7f247e04e238a0edc0281ec8ed85539b2be81137 /src/gui/debugwindow.cpp | |
parent | 51e14c9d7aab75fe60f68d4943759eef66eafe9a (diff) | |
download | mana-client-242e3bb8d92def67d5c30f2f2fd974cfb117ec04.tar.gz mana-client-242e3bb8d92def67d5c30f2f2fd974cfb117ec04.tar.bz2 mana-client-242e3bb8d92def67d5c30f2f2fd974cfb117ec04.tar.xz mana-client-242e3bb8d92def67d5c30f2f2fd974cfb117ec04.zip |
Merged the Engine class into the Game class
There was little point in keeping the Engine class separate. It wasn't
an engine at all, but only kept track of the currently active map, a job
more suitable for the Game class anyway.
Diffstat (limited to 'src/gui/debugwindow.cpp')
-rw-r--r-- | src/gui/debugwindow.cpp | 21 |
1 files changed, 6 insertions, 15 deletions
diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp index 2b5616cb..f4f2fd14 100644 --- a/src/gui/debugwindow.cpp +++ b/src/gui/debugwindow.cpp @@ -21,7 +21,6 @@ #include "gui/debugwindow.h" -#include "engine.h" #include "game.h" #include "particle.h" #include "main.h" @@ -93,24 +92,16 @@ void DebugWindow::logic() mFPSLabel->setCaption(strprintf(mFPSText.c_str(), fps)); - mTileMouseLabel->setCaption(strprintf(_("Cursor: (%d, %d)"), mouseTileX, + mTileMouseLabel->setCaption(strprintf(_("Cursor: (%d, %d)"), + mouseTileX, mouseTileY)); - Map *currentMap = engine->getCurrentMap(); - if (currentMap) + if (const Map *map = Game::instance()->getCurrentMap()) { // TODO: Add gettext support below - const std::string music = - "Music: " + currentMap->getProperty("music"); - mMusicFileLabel->setCaption(music); - - const std::string minimap = - "Minimap: " + currentMap->getProperty("minimap"); - mMinimapLabel->setCaption(minimap); - - const std::string map = - "Map: " + currentMap->getProperty("_filename"); - mMapLabel->setCaption(map); + mMusicFileLabel->setCaption("Music: " + map->getProperty("music")); + mMinimapLabel->setCaption("Minimap: " + map->getProperty("minimap")); + mMapLabel->setCaption("Map: " + map->getProperty("_filename")); } mParticleCountLabel->setCaption(strprintf(_("Particle count: %d"), |