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authorJared Adams <jaxad0127@gmail.com>2009-03-23 07:02:32 -0600
committerJared Adams <jaxad0127@gmail.com>2009-03-23 07:02:32 -0600
commit7c360d2887216099ca8cc767f15a34fcf302803b (patch)
tree308a8889e1173a27b4c20ef608c0749449c8aa04 /src/gui/chat.cpp
parentd3f315b45bd9055ac7f61082f5af54b863410517 (diff)
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Merge eA's command handling into CommandHandler
Also drop Aethyra's custom magic code
Diffstat (limited to 'src/gui/chat.cpp')
-rw-r--r--src/gui/chat.cpp501
1 files changed, 58 insertions, 443 deletions
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index c0d6ed77..f2651a02 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -35,9 +35,7 @@
#include "widgets/tabbedarea.h"
#include "../beingmanager.h"
-#ifdef TMWSERV_SUPPORT
#include "../commandhandler.h"
-#endif
#include "../channelmanager.h"
#include "../channel.h"
#include "../configuration.h"
@@ -105,12 +103,13 @@ ChatWindow::ChatWindow(Network * network):
mPartyPrefix = (partyPrefix.empty() ? '$' : partyPrefix.at(0));
mReturnToggles = config.getValue("ReturnToggles", "0") == "1";
mRecorder = new Recorder(this);
- mParty = new Party(this, mNetwork);
// If the player had @assert on in the last session, ask the server to
// run the @assert command for the player again. Convenience for GMs.
- if (config.getValue(player_node->getName() + "GMassert", 0))
- chatSend(player_node->getName(), "@assert");
+ if (config.getValue(player_node->getName() + "GMassert", 0)) {
+ std::string cmd = "@assert";
+ chatSend(cmd);
+ }
#endif
}
@@ -352,11 +351,7 @@ void ChatWindow::action(const gcn::ActionEvent &event)
mCurHist = mHistory.end();
// Send the message to the server
-#ifdef TMWSERV_SUPPORT
chatSend(message);
-#else
- chatSend(player_node->getName(), message);
-#endif
// Clear the text from the chat input
mChatInput->setText("");
@@ -400,54 +395,6 @@ bool ChatWindow::isInputFocused()
return mChatInput->isFocused();
}
-void ChatWindow::whisper(const std::string &nick, std::string msg)
-{
- std::string recvnick = "";
-
- if (msg.substr(0, 1) == "\"")
- {
- const std::string::size_type pos = msg.find('"', 1);
- if (pos != std::string::npos)
- {
- recvnick = msg.substr(1, pos - 1);
- msg.erase(0, pos + 2);
- }
- }
- else
- {
- const std::string::size_type pos = msg.find(" ");
- if (pos != std::string::npos)
- {
- recvnick = msg.substr(0, pos);
- msg.erase(0, pos + 1);
- }
- }
-
- trim(msg);
-
- std::string playerName = player_node->getName();
- std::string tempNick = recvnick;
-
- toLower(playerName);
- toLower(tempNick);
-
- if (tempNick.compare(playerName) == 0 || msg.empty())
- return;
-
- // TODO: Implement whispering on tmwserv
-#ifdef EATHENA_SUPPORT
- MessageOut outMsg(mNetwork);
- outMsg.writeInt16(CMSG_CHAT_WHISPER);
- outMsg.writeInt16(msg.length() + 28);
- outMsg.writeString(recvnick, 24);
- outMsg.writeString(msg, msg.length());
-
- chatLog(strprintf(_("Whispering to %s: %s"),
- recvnick.c_str(), msg.c_str()),
- BY_PLAYER);
-#endif
-}
-
void ChatWindow::removeChannel(short channelId)
{
removeChannel(channelManager->findById(channelId));
@@ -514,65 +461,13 @@ void ChatWindow::sendToChannel(short channelId,
}
}
-#ifdef TMWSERV_SUPPORT
-
void ChatWindow::chatSend(std::string &msg)
{
- if (msg.empty()) return;
-
- // check for item link
- std::string::size_type start = msg.find('[');
- if (start != std::string::npos && msg[start+1] != '@')
- {
- std::string::size_type end = msg.find(']', start);
- if (end != std::string::npos)
- {
- std::string temp = msg.substr(start+1, end-1);
- ItemInfo itemInfo = ItemDB::get(temp);
- msg.insert(end, "@@");
- msg.insert(start+1, "|");
- msg.insert(start+1, toString(itemInfo.getId()));
- msg.insert(start+1, "@@");
-
- }
- }
-
-
- // Prepare ordinary message
- if (msg[0] != '/')
- {
- if (getFocused() == "General")
- {
- Net::GameServer::Player::say(msg);
- }
- else
- {
- Channel *channel = channelManager->findByName(getFocused());
- if (channel)
- {
- Net::ChatServer::chat(channel->getId(), msg);
- }
- }
- }
- else
- {
- commandHandler->handleCommand(std::string(msg, 1));
- }
-}
-
-#else
-
-void ChatWindow::chatSend(const std::string &nick, std::string msg)
-{
- /* Some messages are managed client side, while others
- * require server handling by proper packet. Probably
- * those if elses should be replaced by protocol calls */
-
trim(msg);
- if (msg.compare("") == 0)
- return;
+ if (msg.empty()) return;
+#ifdef EATHENA_SUPPORT
// Send party message
if (msg.at(0) == mPartyPrefix)
{
@@ -591,6 +486,7 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg)
outMsg.writeString(msg, length);
return;
}
+#endif
// Check for item link
std::string::size_type start = msg.find('[');
@@ -623,10 +519,25 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg)
start = msg.find('[', start + 1);
}
+
// Prepare ordinary message
- if (msg.substr(0, 1) != "/")
+ if (msg[0] != '/')
{
- msg = nick + " : " + msg;
+#ifdef TMWSERV_SUPPORT
+ if (getFocused() == "General")
+ {
+ Net::GameServer::Player::say(msg);
+ }
+ else
+ {
+ Channel *channel = channelManager->findByName(getFocused());
+ if (channel)
+ {
+ Net::ChatServer::chat(channel->getId(), msg);
+ }
+ }
+#else
+ msg = player_node->getName() + " : " + msg;
MessageOut outMsg(mNetwork);
outMsg.writeInt16(CMSG_CHAT_MESSAGE);
@@ -634,209 +545,56 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg)
outMsg.writeInt16(msg.length() + 4 + 1);
outMsg.writeString(msg, msg.length() + 1);
return;
- }
-
- msg.erase(0, 1);
- trim(msg);
-
- std::size_t space = msg.find(" ");
- std::string command = msg.substr(0, space);
-
- if (space == std::string::npos)
- {
- msg = "";
+#endif
}
else
{
- msg = msg.substr(space);
- trim(msg);
- }
-
- if (command == "announce")
- {
- MessageOut outMsg(mNetwork);
- outMsg.writeInt16(0x0099);
- outMsg.writeInt16(msg.length() + 4);
- outMsg.writeString(msg, msg.length());
- }
- else if (command == "help")
- {
- trim(msg);
- std::size_t space = msg.find(" ");
- std::string msg1;
-
- if (space == std::string::npos)
- {
- msg1 = "";
- }
- else
- {
- msg1 = msg.substr(space + 1, msg.length());
- msg = msg.substr(0, space);
- }
-
- if (!msg.empty() && msg.at(0) == '/')
- {
- msg.erase(0, 1);
- }
-
- trim(msg1);
- help(msg, msg1);
- }
- else if (command == "where")
- {
- // Display the current map, X, and Y
- std::ostringstream where;
- where << map_path << " " << player_node->mX << "," << player_node->mY;
- chatLog(where.str(), BY_SERVER);
- }
- else if (command == "who")
- {
- MessageOut outMsg(mNetwork);
- outMsg.writeInt16(0x00c1);
- }
- else if (command == "clear")
- clearTab(getFocused());
- else if (command == "whisper" || command == "msg" || command == "w")
- whisper(nick, msg);
- else if (command == "record")
- mRecorder->changeRecordingStatus(msg);
- else if (command == "toggle")
- {
- if (msg.empty())
- {
- chatLog(mReturnToggles ? _("Return toggles chat.")
- : _("Message closes chat."), BY_SERVER);
- return;
- }
-
- msg = msg.substr(0, 1);
-
- if (msg == "1" ||
- msg == "y" || msg == "Y" ||
- msg == "t" || msg == "T")
- {
- chatLog(_("Return now toggles chat."), BY_SERVER);
- mReturnToggles = true;
- return;
- }
- else if (msg == "0" ||
- msg == "n" || msg == "N" ||
- msg == "f" || msg == "F")
- {
- chatLog(_("Message now closes chat."), BY_SERVER);
- mReturnToggles = false;
- return;
- }
- else
- chatLog(_("Options to /toggle are \"yes\", \"no\", \"true\", "
- "\"false\", \"1\", \"0\"."), BY_SERVER);
+ commandHandler->handleCommand(std::string(msg, 1));
}
- else if (command == "party")
- {
- if (msg.empty())
- {
- chatLog(_("Unknown party command... Type \"/help\" party for more "
- "information."), BY_SERVER);
- return;
- }
-
- const std::string::size_type space = msg.find(" ");
- std::string rest = (space == std::string::npos ? ""
- : msg.substr(space + 1, msg.length()));
+}
- if (!rest.empty())
- {
- msg = msg.substr(0, space);
- trim(msg);
- }
+void ChatWindow::doPresent()
+{
+ Beings & beings = beingManager->getAll();
+ std::string response = "";
- party(msg, rest);
- return;
- }
- else if (command == "cast")
+ for (BeingIterator bi = beings.begin(), be = beings.end();
+ bi != be; ++bi)
{
- /*
- * This will eventually be replaced by a GUI, so
- * we don't need to get too sophisticated
- */
- MessageOut outMsg(mNetwork);
- if (msg == "heal")
+ if ((*bi)->getType() == Being::PLAYER)
{
- outMsg.writeInt16(0x03f3);
- outMsg.writeInt16(0x01);
- outMsg.writeInt32(0);
- outMsg.writeInt8(0);
- outMsg.writeInt8(0);
- outMsg.writeString("", 24);
- }
- else if (msg == "gather")
- {
- outMsg.writeInt16(0x03f3);
- outMsg.writeInt16(0x02);
- outMsg.writeInt32(0);
- outMsg.writeInt8(0);
- outMsg.writeInt8(0);
- outMsg.writeString("", 24);
- }
- else
- chatLog(_("No such spell!"), BY_SERVER);
- }
- else if (command == "present")
- {
- Beings & beings = beingManager->getAll();
- std::string response = "";
-
- for (BeingIterator bi = beings.begin(), be = beings.end();
- bi != be; ++bi)
- {
- if ((*bi)->getType() == Being::PLAYER)
+ if (!response.empty())
{
- if (!response.empty())
- {
- response += ", ";
- }
- response += (*bi)->getName();
+ response += ", ";
}
+ response += (*bi)->getName();
}
+ }
- if (mRecorder->isRecording())
- {
- // Get the current system time
- time_t t;
- time(&t);
+ if (mRecorder->isRecording())
+ {
+ // Get the current system time
+ time_t t;
+ time(&t);
- // Format the time string properly
- std::stringstream timeStr;
- timeStr << "[" << ((((t / 60) / 60) % 24 < 10) ? "0" : "")
- << (int) (((t / 60) / 60) % 24)
- << ":" << (((t / 60) % 60 < 10) ? "0" : "")
- << (int) ((t / 60) % 60)
- << "] ";
+ // Format the time string properly
+ std::stringstream timeStr;
+ timeStr << "[" << ((((t / 60) / 60) % 24 < 10) ? "0" : "")
+ << (int) (((t / 60) / 60) % 24)
+ << ":" << (((t / 60) % 60 < 10) ? "0" : "")
+ << (int) ((t / 60) % 60)
+ << "] ";
- mRecorder->record(timeStr.str() + _("Present: ") + response + ".");
- chatLog(_("Attendance written to record log."), BY_SERVER, std::string(), true);
- }
- else
- {
- chatLog(_("Present: ") + response, BY_SERVER);
- }
- }
- else if (command == "me")
- {
- std::stringstream actionStr;
- actionStr << "*" << msg << "*";
- chatSend(player_node->getName(), actionStr.str());
+ mRecorder->record(timeStr.str() + _("Present: ") + response + ".");
+ chatLog(_("Attendance written to record log."), BY_SERVER, std::string(), true);
}
else
{
- chatLog(_("Unknown command"), BY_SERVER);
+ chatLog(_("Present: ") + response, BY_SERVER);
}
}
-#endif
-
void ChatWindow::scroll(int amount)
{
if (!isVisible())
@@ -909,156 +667,13 @@ void ChatWindow::setVisible(bool isVisible)
mTmpVisible = false;
}
-#ifdef EATHENA_SUPPORT
-void ChatWindow::party(const std::string & command, const std::string & rest)
-{
- if (command == "prefix")
- {
- if (rest.empty())
- {
- char temp[2] = ".";
- *temp = mPartyPrefix;
- chatLog(_("The current party prefix is ") + std::string(temp),
- BY_SERVER);
- }
- else if (rest.length() != 1)
- {
- chatLog(_("Party prefix must be one character long."), BY_SERVER);
- }
- else
- {
- if (rest == "/")
- {
- chatLog(_("Cannot use a '/' as the prefix."), BY_SERVER);
- }
- else
- {
- mPartyPrefix = rest.at(0);
- chatLog(_("Changing prefix to ") + rest, BY_SERVER);
- }
- }
- }
- else
- mParty->respond(command, rest);
-}
-#endif
-
-void ChatWindow::help(const std::string & msg1, const std::string & msg2)
-{
- chatLog(_("-- Help --"), BY_SERVER);
- if (msg1.empty())
- {
- chatLog(_("/announce: Global announcement (GM only)"), BY_SERVER);
- chatLog(_("/clear: Clears this window"), BY_SERVER);
- chatLog(_("/help: Display this help"), BY_SERVER);
- chatLog(_("/me <message>: Tell something about yourself"), BY_SERVER);
- chatLog(_("/msg <nick> <message>: Alternate form for /whisper"),
- BY_SERVER);
- chatLog(_("/party <command> <params>: Party commands"), BY_SERVER);
- chatLog(_("/present: Get list of players present"), BY_SERVER);
- chatLog(_("/record <filename>: Start recording the chat to an "
- "external file"), BY_SERVER);
- chatLog(_("/toggle: Determine whether <return> toggles the chat log"),
- BY_SERVER);
- chatLog(_("/w <nick> <message>: Short form for /whisper"), BY_SERVER);
- chatLog(_("/where: Display map name"), BY_SERVER);
- chatLog(_("/whisper <nick> <message>: Sends a private <message> "
- "to <nick>"), BY_SERVER);
- chatLog(_("/who: Display number of online users"), BY_SERVER);
- chatLog(_("For more information, type /help <command>"), BY_SERVER);
- }
- else if (msg1 == "announce")
- {
- chatLog(_("Command: /announce <msg>"), BY_SERVER);
- chatLog(_("*** only available to a GM ***"), BY_SERVER);
- chatLog(_("This command sends the message <msg> to "
- "all players currently online."), BY_SERVER);
- }
- else if (msg1 == "clear")
- {
- chatLog(_("Command: /clear"), BY_SERVER);
- chatLog(_("This command clears the chat log of previous chat."),
- BY_SERVER);
- }
- else if (msg1 == "help")
- {
- chatLog(_("Command: /help"), BY_SERVER);
- chatLog(_("This command displays a list of all commands available."),
- BY_SERVER);
- chatLog(_("Command: /help <command>"), BY_SERVER);
- chatLog(_("This command displays help on <command>."), BY_SERVER);
- }
- else if (msg1 == "me")
- {
- chatLog(_("Command: /me <msg>"), BY_SERVER);
- chatLog(_("This command tell others you are (doing) <msg>."),
- BY_SERVER);
- }
-#ifdef EATHENA_SUPPORT
- else if (msg1 == "party")
- {
- mParty->help(msg2);
- }
-#endif
- else if (msg1 == "present")
- {
- chatLog(_("Command: /present"), BY_SERVER);
- chatLog(_("This command gets a list of players within hearing and "
- "sends it to either the record log if recording, or the chat "
- "log otherwise."), BY_SERVER);
- }
- else if (msg1 == "record")
- {
- chatLog(_("Command: /record <filename>"), BY_SERVER);
- chatLog(_("This command starts recording the chat log to the file "
- "<filename>."), BY_SERVER);
- chatLog(_("Command: /record"), BY_SERVER);
- chatLog(_("This command finishes a recording session."), BY_SERVER);
- }
- else if (msg1 == "toggle")
- {
- chatLog(_("Command: /toggle <state>"), BY_SERVER);
- chatLog(_("This command sets whether the return key should toggle the "
- "chat log, or whether the chat log turns off automatically."),
- BY_SERVER);
- chatLog(_("<state> can be one of \"1\", \"yes\", \"true\" to "
- "turn the toggle on, or \"0\", \"no\", \"false\" to turn the "
- "toggle off."), BY_SERVER);
- chatLog(_("Command: /toggle"), BY_SERVER);
- chatLog(_("This command displays the return toggle status."),
- BY_SERVER);
- }
- else if (msg1 == "where")
- {
- chatLog(_("Command: /where"), BY_SERVER);
- chatLog(_("This command displays the name of the current map."),
- BY_SERVER);
- }
- else if (msg1 == "whisper" || msg1 == "msg" || msg1 == "w")
- {
- chatLog(_("Command: /msg <nick> <msg>"), BY_SERVER);
- chatLog(_("Command: /whisper <nick> <msg>"), BY_SERVER);
- chatLog(_("Command: /w <nick> <msg>"), BY_SERVER);
- chatLog(_("This command sends the message <msg> to <nick>."),
- BY_SERVER);
- chatLog(_("If the <nick> has spaces in it, enclose it in "
- "double quotes (\")."), BY_SERVER);
- }
- else if (msg1 == "who")
- {
- chatLog(_("Command: /who"), BY_SERVER);
- chatLog(_("This command displays the number of players currently "
- "online."), BY_SERVER);
- }
- else
- {
- chatLog(_("Unknown command."), BY_SERVER);
- chatLog(_("Type /help for a list of commands."), BY_SERVER);
- }
-}
-
bool ChatWindow::tabExists(const std::string &tabName)
{
Tab *tab = mChatTabs->getTab(tabName);
return tab != 0;
}
+
+void ChatWindow::setRecordingFile(const std::string &msg)
+{
+ mRecorder->setRecordingFile(msg);
+}