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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-10-16 13:42:33 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-10-16 13:42:33 +0000
commit59167f0f02dfd2c8463b2f3d93a8ac219dcc012e (patch)
tree3dd32d4594c1a194c4cc19e1614ea01290417431 /src/gui/char_server.h
parentd205342bb908207f7921c444e539072e006be241 (diff)
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The connection should be non-blocking now and fixed the problem with sound not being played at startup.
Diffstat (limited to 'src/gui/char_server.h')
-rw-r--r--src/gui/char_server.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/gui/char_server.h b/src/gui/char_server.h
index 70361496..f07b2f53 100644
--- a/src/gui/char_server.h
+++ b/src/gui/char_server.h
@@ -66,6 +66,11 @@ class ServerSelectDialog : public Window, public gcn::ActionListener {
* Called when receiving actions from the widgets.
*/
void action(const std::string& eventId);
+
+ /**
+ * Updates dialog logic
+ */
+ void logic();
private:
ServerListModel *serverListModel;
@@ -73,10 +78,11 @@ class ServerSelectDialog : public Window, public gcn::ActionListener {
gcn::Button *okButton;
gcn::Button *cancelButton;
gcn::ScrollArea *scrollArea;
+ int mStatus;
+
+ void selectServer(int index);
};
void charServerInputHandler(SDL_KeyboardEvent *keyEvent);
-void server_char_server(int serverIndex);
-char *server_list(int index, int *size);
#endif