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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-13 14:32:36 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-13 14:32:36 +0000
commit4b2a028c8002609bd9256d1f8fd73aceee5c44fc (patch)
tree7fea11c221b5bd44a8c3cbf17643a3637e229493 /src/gui/char_server.cpp
parent821732ebbc2760ec98e0097f38a962c67285d421 (diff)
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No need to keep track of mouse position ourselves. Also put default startup
mode to windowed.
Diffstat (limited to 'src/gui/char_server.cpp')
-rw-r--r--src/gui/char_server.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/gui/char_server.cpp b/src/gui/char_server.cpp
index 781f4a37..c0f1c523 100644
--- a/src/gui/char_server.cpp
+++ b/src/gui/char_server.cpp
@@ -126,12 +126,6 @@ void char_server() {
case SDL_QUIT:
state = EXIT;
break;
-
- case SDL_MOUSEMOTION:
- // Update the known mouse position
- mouseX = event.motion.x;
- mouseY = event.motion.y;
- break;
}
guiInput->pushInput(event);