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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-13 14:10:15 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-13 14:10:15 +0000
commit821732ebbc2760ec98e0097f38a962c67285d421 (patch)
tree2e4fbb5b22108bf6d71011541acb927e9f633a5e /src/gui/char_server.cpp
parent6c5351a2cbe2655a6b255cb882ade9e6f988c0ea (diff)
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Allow preservation of alpha channel when loading image resources, which is used
to load alpha blended mouse cursor, which is now drawn instead of using the system cursor.
Diffstat (limited to 'src/gui/char_server.cpp')
-rw-r--r--src/gui/char_server.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gui/char_server.cpp b/src/gui/char_server.cpp
index c0f1c523..781f4a37 100644
--- a/src/gui/char_server.cpp
+++ b/src/gui/char_server.cpp
@@ -126,6 +126,12 @@ void char_server() {
case SDL_QUIT:
state = EXIT;
break;
+
+ case SDL_MOUSEMOTION:
+ // Update the known mouse position
+ mouseX = event.motion.x;
+ mouseY = event.motion.y;
+ break;
}
guiInput->pushInput(event);