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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2005-10-16 21:18:11 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2005-10-16 21:18:11 +0000
commitd3175115354bb2417f01877a96d0068e2f2c875d (patch)
tree3fe6dde2b7922eb12bc376687ae18a59971d908e /src/gui/char_select.cpp
parent43a80fa64acb7f02cf5305b4a3d2ef6040b4b8c9 (diff)
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Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}.
Diffstat (limited to 'src/gui/char_select.cpp')
-rw-r--r--src/gui/char_select.cpp102
1 files changed, 51 insertions, 51 deletions
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index 46ead1dc..a22a25de 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -195,8 +195,8 @@ void CharSelectDialog::serverCharDelete()
{
// Request character deletion
MessageOut outMsg;
- outMsg.writeShort(0x0068);
- outMsg.writeLong(char_info[0]->id);
+ outMsg.writeInt16(0x0068);
+ outMsg.writeInt32(char_info[0]->id);
outMsg.writeString("a@a.com", 40);
MessageIn msg = get_next_message();
@@ -225,8 +225,8 @@ void CharSelectDialog::serverCharSelect()
{
// Request character selection
MessageOut outMsg;
- outMsg.writeShort(0x0066);
- outMsg.writeByte(0);
+ outMsg.writeInt16(0x0066);
+ outMsg.writeInt8(0);
MessageIn msg = get_next_message();
@@ -235,11 +235,11 @@ void CharSelectDialog::serverCharSelect()
if (msg.getId() == 0x0071)
{
- char_ID = msg.readLong();
+ char_ID = msg.readInt32();
map_path = "maps/" + msg.readString(16);
map_path= map_path.substr(0, map_path.rfind(".")) + ".tmx.gz";
- map_address = msg.readLong();
- map_port = msg.readShort();
+ map_address = msg.readInt32();
+ map_port = msg.readInt16();
player_info = char_info[0];
state = CONNECTING_STATE;
@@ -250,7 +250,7 @@ void CharSelectDialog::serverCharSelect()
}
else if (msg.getId() == 0x006c)
{
- switch (msg.readByte()) {
+ switch (msg.readInt8()) {
case 0:
errorMessage = "Access denied";
break;
@@ -265,7 +265,7 @@ void CharSelectDialog::serverCharSelect()
}
else if (msg.getId() == 0x0081)
{
- switch (msg.readByte()) {
+ switch (msg.readInt8()) {
case 1:
errorMessage = "Map server offline";
break;
@@ -416,17 +416,17 @@ void CharCreateDialog::serverCharCreate()
{
// Send character infos
MessageOut outMsg;
- outMsg.writeShort(0x0067);
+ outMsg.writeInt16(0x0067);
outMsg.writeString(getName(), 24);
- outMsg.writeByte(5);
- outMsg.writeByte(5);
- outMsg.writeByte(5);
- outMsg.writeByte(5);
- outMsg.writeByte(5);
- outMsg.writeByte(5);
- outMsg.writeByte(0);
- outMsg.writeShort(playerBox->hairColor + 1);
- outMsg.writeShort(playerBox->hairStyle + 1);
+ outMsg.writeInt8(5);
+ outMsg.writeInt8(5);
+ outMsg.writeInt8(5);
+ outMsg.writeInt8(5);
+ outMsg.writeInt8(5);
+ outMsg.writeInt8(5);
+ outMsg.writeInt8(0);
+ outMsg.writeInt16(playerBox->hairColor + 1);
+ outMsg.writeInt16(playerBox->hairStyle + 1);
MessageIn msg = get_next_message();
@@ -435,41 +435,41 @@ void CharCreateDialog::serverCharCreate()
char_info = (PLAYER_INFO**)malloc(sizeof(PLAYER_INFO*));
char_info[0] = new PLAYER_INFO;
- char_info[0]->id = msg.readLong();
- char_info[0]->xp = msg.readLong();
- char_info[0]->gp = msg.readLong();
- char_info[0]->jobXp = msg.readLong();
- char_info[0]->jobLvl = msg.readLong();
+ char_info[0]->id = msg.readInt32();
+ char_info[0]->xp = msg.readInt32();
+ char_info[0]->gp = msg.readInt32();
+ char_info[0]->jobXp = msg.readInt32();
+ char_info[0]->jobLvl = msg.readInt32();
msg.skip(8); // unknown
- msg.readLong(); // option
- msg.readLong(); // karma
- msg.readLong(); // manner
+ msg.readInt32(); // option
+ msg.readInt32(); // karma
+ msg.readInt32(); // manner
msg.skip(2); // unknown
- char_info[0]->hp = msg.readShort();
- char_info[0]->maxHp = msg.readShort();
- char_info[0]->mp = msg.readShort();
- char_info[0]->maxMp = msg.readShort();
- msg.readShort(); // speed
- msg.readShort(); // class
- char_info[0]->hairStyle = msg.readShort();
- char_info[0]->weapon = msg.readShort();
- char_info[0]->lvl = msg.readShort();
- msg.readShort(); // skill point
- msg.readShort(); // head bottom
- msg.readShort(); // shield
- msg.readShort(); // head option top
- msg.readShort(); // head option mid
- char_info[0]->hairColor = msg.readShort();
- msg.readShort(); // unknown
+ char_info[0]->hp = msg.readInt16();
+ char_info[0]->maxHp = msg.readInt16();
+ char_info[0]->mp = msg.readInt16();
+ char_info[0]->maxMp = msg.readInt16();
+ msg.readInt16(); // speed
+ msg.readInt16(); // class
+ char_info[0]->hairStyle = msg.readInt16();
+ char_info[0]->weapon = msg.readInt16();
+ char_info[0]->lvl = msg.readInt16();
+ msg.readInt16(); // skill point
+ msg.readInt16(); // head bottom
+ msg.readInt16(); // shield
+ msg.readInt16(); // head option top
+ msg.readInt16(); // head option mid
+ char_info[0]->hairColor = msg.readInt16();
+ msg.readInt16(); // unknown
char_info[0]->name = msg.readString(24);
- char_info[0]->STR = msg.readByte();
- char_info[0]->AGI = msg.readByte();
- char_info[0]->VIT = msg.readByte();
- char_info[0]->INT = msg.readByte();
- char_info[0]->DEX = msg.readByte();
- char_info[0]->LUK = msg.readByte();
- char_info[0]->characterNumber = msg.readByte(); // character number
- msg.readByte(); // unknown
+ char_info[0]->STR = msg.readInt8();
+ char_info[0]->AGI = msg.readInt8();
+ char_info[0]->VIT = msg.readInt8();
+ char_info[0]->INT = msg.readInt8();
+ char_info[0]->DEX = msg.readInt8();
+ char_info[0]->LUK = msg.readInt8();
+ char_info[0]->characterNumber = msg.readInt8(); // character number
+ msg.readInt8(); // unknown
n_character = 1;
}