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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-01-15 23:56:26 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-01-16 19:42:45 +0100
commit81306cf16bd4660b868f24a74b1e731c8a00af95 (patch)
treedb3c905969884600792055d330851561bcf17384 /src/gui/buysell.cpp
parentbdb66839ca480fdfa51a7253fb8f95c3657381c1 (diff)
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Renamed some file names for consistency with the class names
This was already done by ManaPlus. It's a good idea anyway and it makes comparing the code a little easier. Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/gui/buysell.cpp')
-rw-r--r--src/gui/buysell.cpp119
1 files changed, 0 insertions, 119 deletions
diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp
deleted file mode 100644
index 4419ffcc..00000000
--- a/src/gui/buysell.cpp
+++ /dev/null
@@ -1,119 +0,0 @@
-/*
- * The Mana Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- *
- * This file is part of The Mana Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "buysell.h"
-
-#include "playerinfo.h"
-
-#include "gui/setup.h"
-
-#include "gui/widgets/button.h"
-
-#include "net/net.h"
-#include "net/npchandler.h"
-
-#include "utils/gettext.h"
-
-BuySellDialog::DialogList BuySellDialog::instances;
-
-BuySellDialog::BuySellDialog(int npcId):
- Window(_("Shop")),
- mNpcId(npcId),
- mBuyButton(0)
-{
- setWindowName("BuySell");
- //setupWindow->registerWindowForReset(this);
- setCloseButton(true);
-
- static const char *buttonNames[] = {
- N_("Buy"), N_("Sell"), N_("Cancel"), 0
- };
- int x = 10, y = 10;
-
- for (const char **curBtn = buttonNames; *curBtn; curBtn++)
- {
- Button *btn = new Button(gettext(*curBtn), *curBtn, this);
- if (!mBuyButton)
- mBuyButton = btn; // For focus request
- btn->setPosition(x, y);
- add(btn);
- x += btn->getWidth() + 10;
- }
- mBuyButton->requestFocus();
-
- setContentSize(x, 2 * y + mBuyButton->getHeight());
-
- center();
- setDefaultSize();
- loadWindowState();
-
- instances.push_back(this);
- setVisible(true);
-
- PlayerInfo::setBuySellState(BUYSELL_CHOOSING);
-}
-
-BuySellDialog::~BuySellDialog()
-{
- instances.remove(this);
-
- if (PlayerInfo::getBuySellState() == BUYSELL_CHOOSING)
- PlayerInfo::setBuySellState(BUYSELL_NONE);
-}
-
-void BuySellDialog::setVisible(bool visible)
-{
- Window::setVisible(visible);
-
- if (visible)
- {
- mBuyButton->requestFocus();
- }
- else
- {
- scheduleDelete();
- }
-}
-
-void BuySellDialog::action(const gcn::ActionEvent &event)
-{
- if (event.getId() == "Buy")
- {
- Net::getNpcHandler()->buy(mNpcId);
- }
- else if (event.getId() == "Sell")
- {
- Net::getNpcHandler()->sell(mNpcId);
- }
-
- close();
-}
-
-void BuySellDialog::closeAll()
-{
- DialogList::iterator it = instances.begin();
- DialogList::iterator it_end = instances.end();
-
- for (; it != it_end; it++)
- {
- (*it)->close();
- }
-}