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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-08-14 12:10:41 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-08-14 12:10:41 +0000
commitf048a4dd4add4a710bb15f77eaedad93f625b0c4 (patch)
tree46849986ed36a23f9a386b0475eb8e7c4a4f3f68 /src/gui/buy.cpp
parentb9772c8575708a9f28d89b3b973af73e382e9329 (diff)
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Enabled buying and selling from NPCs.
Diffstat (limited to 'src/gui/buy.cpp')
-rw-r--r--src/gui/buy.cpp12
1 files changed, 3 insertions, 9 deletions
diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp
index 9ac37e96..6cfe5e18 100644
--- a/src/gui/buy.cpp
+++ b/src/gui/buy.cpp
@@ -31,9 +31,8 @@
#include "slider.h"
#include "../npc.h"
-
+#include "../net/gameserver/player.h"
#include "../resources/itemdb.h"
-
#include "../utils/tostring.h"
@@ -176,13 +175,8 @@ void BuyDialog::action(const gcn::ActionEvent &event)
else if (event.getId() == "buy" && mAmountItems > 0 &&
mAmountItems <= mMaxItems)
{
- // XXX Convert for new server
- /*
- MessageOut outMsg(CMSG_NPC_BUY_REQUEST);
- outMsg.writeShort(8);
- outMsg.writeShort(mAmountItems);
- outMsg.writeShort(mShopItems->at(selectedItem).id);
- */
+ Net::GameServer::Player::tradeWithNPC
+ (mShopItems->at(selectedItem).id, mAmountItems);
// Update money and adjust the max number of items that can be bought
mMoney -= mAmountItems * mShopItems->at(selectedItem).price;