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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-01-04 02:20:38 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-01-04 02:20:38 +0000 |
commit | 4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac (patch) | |
tree | 0b18ed6970f8fdd6750459e6f9032e444d253580 /src/gui/buy.cpp | |
parent | e160ba567bf3d2ae915e67c12c13e213c1a32a62 (diff) | |
download | mana-client-4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac.tar.gz mana-client-4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac.tar.bz2 mana-client-4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac.tar.xz mana-client-4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac.zip |
Merged 0.0 changes from revision 2898 to 2988 to trunk.
Diffstat (limited to 'src/gui/buy.cpp')
-rw-r--r-- | src/gui/buy.cpp | 57 |
1 files changed, 26 insertions, 31 deletions
diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index 9fcf752b..102dd49e 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -85,7 +85,6 @@ BuyDialog::BuyDialog(): mShopItemList->setEventId("item"); mSlider->setEventId("slider"); - mShopItemList->addActionListener(this); mShopItemList->addSelectionListener(this); mSlider->addActionListener(this); @@ -112,7 +111,7 @@ void BuyDialog::setMoney(int amount) { mMoney = amount; mShopItemList->setPlayersMoney(amount); - mMoneyLabel->setCaption("Price : 0 GP / " + toString(mMoney) + " GP"); + mMoneyLabel->setCaption("Price: 0 GP / " + toString(mMoney) + " GP"); mMoneyLabel->adjustSize(); } @@ -129,7 +128,7 @@ void BuyDialog::reset() mDecreaseButton->setEnabled(false); mQuantityLabel->setCaption("0"); mQuantityLabel->adjustSize(); - mMoneyLabel->setCaption("Price : 0 GP / " + toString(mMoney) + " GP"); + mMoneyLabel->setCaption("Price: 0 GP / " + toString(mMoney) + " GP"); mMoneyLabel->adjustSize(); mItemDescLabel->setCaption(""); mItemEffectLabel->setCaption(""); @@ -145,31 +144,7 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) { int selectedItem = mShopItemList->getSelected(); - if (eventId == "item") - { - // Reset amount of items and update labels - mAmountItems = 0; - mSlider->setValue(0); - mQuantityLabel->setCaption("0"); - mQuantityLabel->adjustSize(); - mMoneyLabel->setCaption("Price : 0 GP / " + toString(mMoney) + " GP"); - mMoneyLabel->adjustSize(); - - // Disable buttons for buying and decreasing - mBuyButton->setEnabled(false); - mDecreaseButton->setEnabled(false); - - // If no item was selected, none can be bought, otherwise - // calculate how many the player can afford - mMaxItems = (mShopItemList->getSelected() == -1) ? 0 : - mMoney / mShopItems->at(selectedItem).price; - - // When at least one item can be bought, enable the slider and the - // increase button - mIncreaseButton->setEnabled(mMaxItems > 0); - mSlider->setEnabled(mMaxItems > 0); - } - else if (eventId == "quit") + if (eventId == "quit") { setVisible(false); current_npc = 0; @@ -253,7 +228,7 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) mQuantityLabel->adjustSize(); int price = mAmountItems * mShopItems->at(selectedItem).price; - mMoneyLabel->setCaption("Price : " + toString(price) + " GP / " + mMoneyLabel->setCaption("Price: " + toString(price) + " GP / " + toString(mMoney) + " GP" ); mMoneyLabel->adjustSize(); } @@ -261,19 +236,39 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) void BuyDialog::selectionChanged(const SelectionEvent &event) { + // Reset amount of items and update labels + mAmountItems = 0; + mSlider->setValue(0); + mQuantityLabel->setCaption("0"); + mQuantityLabel->adjustSize(); + mMoneyLabel->setCaption("Price: 0 GP / " + toString(mMoney) + " GP"); + mMoneyLabel->adjustSize(); + + // Disable buttons for buying and decreasing + mBuyButton->setEnabled(false); + mDecreaseButton->setEnabled(false); + int selectedItem = mShopItemList->getSelected(); if (selectedItem > -1) { - const ItemInfo &info = - ItemDB::get(mShopItems->at(selectedItem).id); + const ItemInfo &info = ItemDB::get(mShopItems->at(selectedItem).id); mItemDescLabel->setCaption("Description: " + info.getDescription()); mItemEffectLabel->setCaption("Effect: " + info.getEffect()); + + // Calculate how many the player can afford + mMaxItems = mMoney / mShopItems->at(selectedItem).price; } else { mItemDescLabel->setCaption("Description:"); mItemEffectLabel->setCaption("Effect:"); + mMaxItems = 0; } + + // When at least one item can be bought, enable the slider and the + // increase button + mIncreaseButton->setEnabled(mMaxItems > 0); + mSlider->setEnabled(mMaxItems > 0); } |