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authorJared Adams <jaxad0127@gmail.com>2009-03-10 09:29:15 -0600
committerJared Adams <jaxad0127@gmail.com>2009-03-10 09:29:15 -0600
commit343d290f639646b9a3a90c9402dfc8e76989bdcb (patch)
tree7d98bd322007a7f219153c117c3589ab1dd04bed /src/gui/buy.cpp
parentcf49b996e41f6e28aa67fb2d6891c1b28e65d520 (diff)
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Don't center the NPC interraction dialogs
Use the last location the user gave instead. Also, do the same for the inventory dialog.
Diffstat (limited to 'src/gui/buy.cpp')
-rw-r--r--src/gui/buy.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp
index 768dab4d..d267e5ad 100644
--- a/src/gui/buy.cpp
+++ b/src/gui/buy.cpp
@@ -91,7 +91,6 @@ BuyDialog::BuyDialog(Network *network):
layout.setRowHeight(0, Layout::AUTO_SET);
loadWindowState();
- setLocationRelativeTo(getParent());
}
BuyDialog::~BuyDialog()