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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-06-03 16:52:06 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-06-03 16:52:06 +0000
commit6276c1ff96e449e73e84977110334cd8957c31b6 (patch)
tree66988ea8a28fd9de6c2f31d20a38a4efafee9a99 /src/graphics.h
parent9b53cd51fdf193c8748909479ec6c356fa7a1731 (diff)
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Fixed image loading in software mode to not check for alpha layer with images
aren't 32-bit and removed drawImageTransparent from Graphics class, should be set on image.
Diffstat (limited to 'src/graphics.h')
-rw-r--r--src/graphics.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/graphics.h b/src/graphics.h
index abef794f..b3d36653 100644
--- a/src/graphics.h
+++ b/src/graphics.h
@@ -97,14 +97,6 @@ class Graphics : public gcn::SDLGraphics {
int dstX, int dstY,
int width, int height);
- /**
- * Blits an image onto the screen with an alpha factor
- *
- * @return <code>true</code> if the image was blitted properly
- * <code>false</code> otherwise.
- */
- bool drawImageTransparent(Image *image, int x, int y, float opacity);
-
virtual void
drawImagePattern(Image *image,
int x, int y,