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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-07-12 23:10:37 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-07-12 23:10:37 +0200
commit55fc460429899df2d976a11d4521eb2f6ab56367 (patch)
tree7cecc9f16227dc31a46b3d043a7f356eb8d16f63 /src/graphics.h
parent6fb4a7f6e0b793a0d3033e1ffdc31c115c8313eb (diff)
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Implemented scaling in OpenGL mode
The screen will be scaled up as much as possible, while keeping a minimum 'virtual' resolution of 640x360.
Diffstat (limited to 'src/graphics.h')
-rw-r--r--src/graphics.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/graphics.h b/src/graphics.h
index 6a17aab4..2e23b382 100644
--- a/src/graphics.h
+++ b/src/graphics.h
@@ -197,12 +197,17 @@ class Graphics : public gcn::SDLGraphics
/**
* Returns the width of the screen.
*/
- int getWidth() const;
+ int getWidth() const { return mWidth; }
/**
* Returns the height of the screen.
*/
- int getHeight() const;
+ int getHeight() const { return mHeight; }
+
+ /**
+ * Returns the current scale ratio of the screen.
+ */
+ int getScale() const { return mScale; }
/**
* Returns the amount of bits per pixel that was requested (not the
@@ -231,6 +236,7 @@ class Graphics : public gcn::SDLGraphics
protected:
int mWidth;
int mHeight;
+ int mScale;
int mBpp;
bool mFullscreen;
bool mHWAccel;