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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-03 12:42:21 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-03 12:42:21 +0000
commitdf5ee2a5c32258e0d993c7d7c917c75299ee9ae4 (patch)
tree8303eec548a78ae1f8b543aea8658d37321e772b /src/graphics.h
parentdbda6463fd8a9c3136daf64e79b5515812a2e40f (diff)
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Separated graphic/graphic.cpp into graphics.cpp and engine.cpp.
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diff --git a/src/graphics.h b/src/graphics.h
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _GRAPHIC_H
+#define _GRAPHIC_H
+
+#include <SDL.h>
+#include <SDL_opengl.h>
+#include <guichan/sdl.hpp>
+#include <guichan/opengl.hpp>
+#include "resources/image.h"
+
+extern SDL_Surface *screen;
+
+/**
+ * 9 images defining a rectangle. 4 corners, 4 sides and a middle area. The
+ * topology is as follows:
+ *
+ * <pre>
+ * !-----!-----------------!-----!
+ * ! 0 ! 1 ! 2 !
+ * !-----!-----------------!-----!
+ * ! 3 ! 4 ! 5 !
+ * !-----!-----------------!-----!
+ * ! 6 ! 7 ! 8 !
+ * !-----!-----------------!-----!
+ * </pre>
+ *
+ * Sections 0, 2, 6 and 8 will remain as is. 1, 3, 4, 5 and 7 will be
+ * repeated to fit the size of the widget.
+ */
+struct ImageRect {
+ Image *grid[9];
+};
+
+/**
+ * A central point of control for graphics.
+ */
+#ifdef USE_OPENGL
+class Graphics : public gcn::OpenGLGraphics {
+#else
+class Graphics : public gcn::SDLGraphics {
+#endif
+ public:
+ /**
+ * Constructor.
+ */
+ Graphics();
+
+ /**
+ * Destructor.
+ */
+ ~Graphics();
+
+ /**
+ * Draws a rectangle using images. 4 corner images, 4 side images and 1
+ * image for the inside.
+ */
+ void drawImageRect(
+ int x, int y, int w, int h,
+ Image *topLeft, Image *topRight,
+ Image *bottomLeft, Image *bottomRight,
+ Image *top, Image *right,
+ Image *bottom, Image *left,
+ Image *center);
+
+ /**
+ * Draws a rectangle using images. 4 corner images, 4 side images and 1
+ * image for the inside.
+ */
+ void drawImageRect(
+ int x, int y, int w, int h,
+ const ImageRect &imgRect);
+
+ /**
+ * Updates the screen. This is done by either copying the buffer to the
+ * screen or swapping pages.
+ */
+ void updateScreen();
+
+ /**
+ * Returns the width of the screen.
+ */
+ int getWidth();
+
+ /**
+ * Returns the height of the screen.
+ */
+ int getHeight();
+
+ private:
+ Image *mouseCursor;
+};
+
+#endif