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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-07-14 00:41:48 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-07-14 00:41:48 +0000
commit06111415b117fc47b5b8bf6396d855616778f3b0 (patch)
tree54d21336701541b77750554e248b9a92dcba95c6 /src/graphics.cpp
parent4ecc89dcc6516b10c6dab8b79dcaa435ec9e1435 (diff)
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Committed resource manager cleanup patch by Doener, and properly implemented
the custom mouse cursor option, which is now also dynamically changeable through the setup window.
Diffstat (limited to 'src/graphics.cpp')
-rw-r--r--src/graphics.cpp29
1 files changed, 1 insertions, 28 deletions
diff --git a/src/graphics.cpp b/src/graphics.cpp
index 16b8f67b..5eae65bf 100644
--- a/src/graphics.cpp
+++ b/src/graphics.cpp
@@ -31,8 +31,7 @@ extern volatile int framesToDraw;
SDL_Surface *screen;
-Graphics::Graphics():
- mouseCursor(NULL)
+Graphics::Graphics()
{
if (useOpenGL) {
#ifdef USE_OPENGL
@@ -53,19 +52,6 @@ Graphics::Graphics():
#endif
}
- if (config.getValue("cursor", 1) == 1)
- {
- // Hide the system mouse cursor
- SDL_ShowCursor(SDL_DISABLE);
-
- // Load the mouse cursor
- ResourceManager *resman = ResourceManager::getInstance();
- mouseCursor = resman->getImage("graphics/gui/mouse.png");
- if (!mouseCursor) {
- logger->error("Unable to load mouse cursor.");
- }
- }
-
// Initialize for drawing
_beginDraw();
}
@@ -74,8 +60,6 @@ Graphics::~Graphics()
{
// Deinitialize for drawing
_endDraw();
-
- mouseCursor->decRef();
}
int Graphics::getWidth()
@@ -140,17 +124,6 @@ void Graphics::drawImageRect(
void Graphics::updateScreen()
{
- int mouseX, mouseY;
- Uint8 button = SDL_GetMouseState(&mouseX, &mouseY);
-
- if (SDL_GetAppState() & SDL_APPMOUSEFOCUS || button & SDL_BUTTON(1))
- {
- // Draw mouse before flipping
- if (mouseCursor != NULL) {
- mouseCursor->draw(screen, mouseX - 5, mouseY - 2);
- }
- }
-
if (useOpenGL) {
#ifdef USE_OPENGL
glFlush();