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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-05 14:37:13 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-05 14:37:13 +0000
commit9978e58ee7d9a15814b939fa8dd42254e16702b2 (patch)
treed2819558b081767fb7ed27bf2de1a991a343766c /src/graphic/graphic.cpp
parent20811a8b13a5425bcc956a380f7e8d4878eb5c9d (diff)
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Removed bugging cancel button from npc dialog and fixed npc sprites.
Diffstat (limited to 'src/graphic/graphic.cpp')
-rw-r--r--src/graphic/graphic.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp
index dd5df45b..aa2d3407 100644
--- a/src/graphic/graphic.cpp
+++ b/src/graphic/graphic.cpp
@@ -197,7 +197,7 @@ GraphicEngine::GraphicEngine() {
BITMAP *npcbmp = load_bitmap("data/graphic/npcset.bmp", NULL);
if (!npcbmp) error("Unable to load npcset.bmp");
- npcset = new Spriteset(npcbmp, 80, 50, 0, 0);
+ npcset = new Spriteset(npcbmp, 50, 80, 0, 0);
BITMAP *emotionbmp = load_bitmap("data/graphic/emotionset.bmp", NULL);
if (!emotionbmp) error("Unable to load emotionset.bmp");