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authorIra Rice <irarice@gmail.com>2009-02-08 19:59:28 -0700
committerIra Rice <irarice@gmail.com>2009-02-08 19:59:28 -0700
commit40edf4e91558cffd83d9015a2cf4a16360e27855 (patch)
tree7e0f53ab1c82f694412a94856fc2a9ba05d87370 /src/game.h
parent450edb5900a46ada0cc6292f0079a31ea5d04573 (diff)
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Mostly fixed a few field values to behave better in Windows, as well as
removed the need for sending graphics to the setSpeech function (since it isn't needed) and started actually using the time variable which it's passed (could be set to show the speech longer if the dialog is longer, for example). Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/game.h')
-rw-r--r--src/game.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game.h b/src/game.h
index c9fc8d79..e885ea16 100644
--- a/src/game.h
+++ b/src/game.h
@@ -26,9 +26,6 @@
#include "configlistener.h"
-#define SPEECH_TIME 80
-#define SPEECH_MAX_TIME 100
-
class MessageHandler;
class Network;