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author | Lloyd Bryant <lloyd_bryant@netzero.net> | 2008-07-18 00:48:14 +0000 |
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committer | Lloyd Bryant <lloyd_bryant@netzero.net> | 2008-07-18 00:48:14 +0000 |
commit | 159285c5aa24611ceee7e3847a87bf9ea5f7fb7a (patch) | |
tree | fa48eb8bb8ed1e62ede1e7a2f95632c2243facab /src/game.h | |
parent | 4dbc9b7af344d3ff006a40e3e0c06ce160f365f9 (diff) | |
download | mana-client-159285c5aa24611ceee7e3847a87bf9ea5f7fb7a.tar.gz mana-client-159285c5aa24611ceee7e3847a87bf9ea5f7fb7a.tar.bz2 mana-client-159285c5aa24611ceee7e3847a87bf9ea5f7fb7a.tar.xz mana-client-159285c5aa24611ceee7e3847a87bf9ea5f7fb7a.zip |
Import of client tree
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 50 |
1 files changed, 25 insertions, 25 deletions
@@ -18,7 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * - * $Id$ + * $Id: game.h 3859 2008-01-26 19:38:43Z b_lindeijer $ */ #ifndef _TMW_GAME_ @@ -42,35 +42,35 @@ extern volatile int tick_time; class Game : public ConfigListener { public: - Game(Network *network); - ~Game(); + Game(Network *network); + ~Game(); - void logic(); + void logic(); - void handleInput(); + void handleInput(); - void optionChanged(const std::string &name); + void optionChanged(const std::string &name); private: - Network *mNetwork; - - /** Used to determine whether to draw the next frame. */ - int mDrawTime; - - /** The minimum frame time (used for frame limiting). */ - int mMinFrameTime; - - typedef const std::auto_ptr<MessageHandler> MessageHandlerPtr; - MessageHandlerPtr mBeingHandler; - MessageHandlerPtr mBuySellHandler; - MessageHandlerPtr mChatHandler; - MessageHandlerPtr mEquipmentHandler; - MessageHandlerPtr mInventoryHandler; - MessageHandlerPtr mItemHandler; - MessageHandlerPtr mNpcHandler; - MessageHandlerPtr mPlayerHandler; - MessageHandlerPtr mSkillHandler; - MessageHandlerPtr mTradeHandler; + Network *mNetwork; + + /** Used to determine whether to draw the next frame. */ + int mDrawTime; + + /** The minimum frame time (used for frame limiting). */ + int mMinFrameTime; + + typedef const std::auto_ptr<MessageHandler> MessageHandlerPtr; + MessageHandlerPtr mBeingHandler; + MessageHandlerPtr mBuySellHandler; + MessageHandlerPtr mChatHandler; + MessageHandlerPtr mEquipmentHandler; + MessageHandlerPtr mInventoryHandler; + MessageHandlerPtr mItemHandler; + MessageHandlerPtr mNpcHandler; + MessageHandlerPtr mPlayerHandler; + MessageHandlerPtr mSkillHandler; + MessageHandlerPtr mTradeHandler; }; /** |