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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-01-15 14:15:50 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-01-15 14:15:50 +0000
commit9171b9739dfb8a1ca0bf963c5041d0a801e4aa90 (patch)
treea7e4514fb14b0c166ec052df1887b4963c51574b /src/game.cpp
parent806dd2ec3cdb39c8ae528b65f93984ed66496709 (diff)
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Being struct/class switch
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp314
1 files changed, 166 insertions, 148 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 8df4aca5..aa5f401a 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -172,10 +172,12 @@ void do_init() {
// Initialize beings
empty();
- player_node = new NODE();
+ player_node = new Being();
player_node->id = account_ID;
player_node->type = ACTION_NODE;
- set_coordinates(player_node->coordinates, x, y, 0);
+ player_node->x = x;
+ player_node->y = y;
+ //set_coordinates(player_node->coordinates, x, y, 0);
player_node->speed = 150;
player_node->hair_color = char_info->hair_color;
player_node->hair_style = char_info->hair_style;
@@ -193,8 +195,8 @@ void do_exit() {
void do_input() {
if (walk_status == 0) {
- int x = get_x(player_node->coordinates);
- int y = get_y(player_node->coordinates);
+ int x = player_node->x;
+ int y = player_node->y;
if (key[KEY_8_PAD] || key[KEY_UP]) {
if (get_walk(x, y - 1) != 0) {
@@ -204,8 +206,9 @@ void do_input() {
src_y = y;
player_node->action = WALK;
player_node->tick_time = tick_time;
- set_coordinates(player_node->coordinates, x, y - 1, NORTH);
- } else set_coordinates(player_node->coordinates, x, y, NORTH);
+ player_node->y = y - 1;
+ player_node->direction = NORTH;
+ } else player_node->direction = NORTH;
} else if (key[KEY_2_PAD] || key[KEY_DOWN]) {
if(get_walk(x, y + 1) != 0) {
walk(x, y + 1, SOUTH);
@@ -214,8 +217,9 @@ void do_input() {
src_y = y;
player_node->action = WALK;
player_node->tick_time = tick_time;
- set_coordinates(player_node->coordinates, x, y + 1, SOUTH);
- } else set_coordinates(player_node->coordinates, x, y, SOUTH);
+ player_node->y = y + 1;
+ player_node->direction = SOUTH;
+ } else player_node->direction = SOUTH;
} else if (key[KEY_4_PAD] || key[KEY_LEFT]) {
if (get_walk(x - 1, y) != 0) {
walk(x - 1, y, WEST);
@@ -224,8 +228,9 @@ void do_input() {
src_y = y;
player_node->action = WALK;
player_node->tick_time = tick_time;
- set_coordinates(player_node->coordinates, x - 1, y, WEST);
- } else set_coordinates(player_node->coordinates, x, y, WEST);
+ player_node->x = x - 1;
+ player_node->direction = WEST;
+ } else player_node->direction = WEST;
} else if (key[KEY_6_PAD] || key[KEY_RIGHT]) {
if (get_walk(x + 1, y) != 0) {
walk(x + 1, y, EAST);
@@ -234,17 +239,18 @@ void do_input() {
src_y = y;
player_node->action = WALK;
player_node->tick_time = tick_time;
- set_coordinates(player_node->coordinates, x + 1, y, EAST);
- } else set_coordinates(player_node->coordinates, x, y, EAST);
+ player_node->x = x + 1;
+ player_node->direction = EAST;
+ } else player_node->direction = EAST;
}
}
if (player_node->action == STAND) {
if (key[KEY_LCONTROL]) {
player_node->action = ATTACK;
- attack(get_x(player_node->coordinates),
- get_y(player_node->coordinates),
- get_direction(player_node->coordinates));
+ attack(player_node->x,
+ player_node->y,
+ player_node->direction);
player_node->tick_time = tick_time;
}
}
@@ -353,7 +359,7 @@ void do_parse() {
unsigned short id;
char *temp;
char direction;
- NODE *node = NULL;
+ Being *being = NULL;
PATH_NODE *pn;
int len;
@@ -388,17 +394,17 @@ void do_parse() {
temp = (char *)malloc(RFIFOW(2)-7);
memset(temp, '\0', RFIFOW(2)-7);
memcpy(temp, RFIFOP(8), RFIFOW(2)-8);
- node = find_node(RFIFOL(4));
- if(node!=NULL) {
- if(node->speech!=NULL) {
- free(node->speech);
- node->speech = NULL;
- node->speech_time = 0;
+ being = find_node(RFIFOL(4));
+ if(being!=NULL) {
+ if(being->speech!=NULL) {
+ free(being->speech);
+ being->speech = NULL;
+ being->speech_time = 0;
}
- node->speech = temp;
- node->speech_time = SPEECH_TIME;
- node->speech_color = makecol(255, 255, 255);
- chatlog.chat_log(node->speech, BY_OTHER, font);
+ being->speech = temp;
+ being->speech_time = SPEECH_TIME;
+ being->speech_color = makecol(255, 255, 255);
+ chatlog.chat_log(being->speech, BY_OTHER, font);
}
break;
case 0x008e:
@@ -436,38 +442,42 @@ void do_parse() {
// Add new being / stop monster
case 0x0078:
if (find_node(RFIFOL(2)) == NULL) {
- node = new NODE();
- node->id = RFIFOL(2);
- node->speed = RFIFOW(6);
- if(node->speed==0) {
- node->speed = 150; // Else division by 0 when calculating frame
+ being = new Being();
+ being->id = RFIFOL(2);
+ being->speed = RFIFOW(6);
+ if(being->speed==0) {
+ being->speed = 150; // Else division by 0 when calculating frame
}
- node->job = RFIFOW(14);
- empty_path(node);
- memcpy(node->coordinates, RFIFOP(46), 3);
- node->hair_color = RFIFOW(28);
- node->hair_style = RFIFOW(16);
- add_node(node);
+ being->job = RFIFOW(14);
+ empty_path(being);
+ being->x = get_x(RFIFOP(46));
+ being->y = get_y(RFIFOP(46));
+ being->direction = get_direction(RFIFOP(46));
+ being->hair_color = RFIFOW(28);
+ being->hair_style = RFIFOW(16);
+ add_node(being);
}
else {
- if (node) {
- empty_path(node);
- memcpy(node->coordinates, RFIFOP(46), 3);
- node->frame = 0;
- node->tick_time = tick_time;
- node->action = STAND;
+ if (being) {
+ empty_path(being);
+ being->x = get_x(RFIFOP(46));
+ being->y = get_y(RFIFOP(46));
+ being->direction = get_direction(RFIFOP(46));
+ being->frame = 0;
+ being->tick_time = tick_time;
+ being->action = STAND;
}
}
break;
// Remove a being
case 0x0080:
- node = find_node(RFIFOL(2));
- if (node != NULL) {
+ being = find_node(RFIFOL(2));
+ if (being != NULL) {
if(RFIFOB(6)==1) { // Death
- if(node->job>110) {
- node->action = MONSTER_DEAD;
- node->frame = 0;
- node->tick_time = tick_time;
+ if(being->job>110) {
+ being->action = MONSTER_DEAD;
+ being->frame = 0;
+ being->tick_time = tick_time;
}
else remove_node(RFIFOL(2));
}
@@ -477,80 +487,87 @@ void do_parse() {
// Player moving
case 0x01d8:
case 0x01d9:
- node = find_node(RFIFOL(2));
- if (node == NULL) {
- node = new NODE();
- node->id = RFIFOL(2);
- node->job = RFIFOW(14);
- memcpy(node->coordinates, RFIFOP(46), 3);
- add_node(node);
- node->tick_time = tick_time;
- node->frame = 0;
- node->speed = RFIFOW(6);
- node->hair_color = RFIFOW(28);
- node->hair_style = RFIFOW(16);
+ being = find_node(RFIFOL(2));
+ if (being == NULL) {
+ being = new Being();
+ being->id = RFIFOL(2);
+ being->job = RFIFOW(14);
+ being->x = get_x(RFIFOP(46));
+ being->y = get_y(RFIFOP(46));
+ being->direction = get_direction(RFIFOP(46));
+ add_node(being);
+ being->tick_time = tick_time;
+ being->frame = 0;
+ being->speed = RFIFOW(6);
+ being->hair_color = RFIFOW(28);
+ being->hair_style = RFIFOW(16);
}
break;
// Monster moving
case 0x007b:
//case 0x01da:
- node = find_node(RFIFOL(2));
- if(node==NULL) {
- node = new NODE();
- node->action = STAND;
- set_coordinates(node->coordinates,
- get_src_x(RFIFOP(50)),
- get_src_y(RFIFOP(50)), 0);
- node->id = RFIFOL(2);
- node->speed = RFIFOW(6);
- node->job = RFIFOW(14);
- add_node(node);
+ being = find_node(RFIFOL(2));
+ if(being==NULL) {
+ being = new Being();
+ being->action = STAND;
+ being->x = get_src_x(RFIFOP(50));
+ being->y = get_src_y(RFIFOP(50));
+ being->direction = 0;
+ being->id = RFIFOL(2);
+ being->speed = RFIFOW(6);
+ being->job = RFIFOW(14);
+ add_node(being);
}
- empty_path(node);
- node->path = calculate_path(get_src_x(RFIFOP(50)),
+ empty_path(being);
+ being->path = calculate_path(get_src_x(RFIFOP(50)),
get_src_y(RFIFOP(50)),get_dest_x(RFIFOP(50)),
get_dest_y(RFIFOP(50)));
- if(node->path!=NULL) {
+ if(being->path!=NULL) {
direction = 0;
- if(node->path->next) {
- if(node->path->next->x>node->path->x && node->path->next->y>node->path->y)direction = SE;
- else if(node->path->next->x<node->path->x && node->path->next->y>node->path->y)direction = SW;
- else if(node->path->next->x>node->path->x && node->path->next->y<node->path->y)direction = NE;
- else if(node->path->next->x<node->path->x && node->path->next->y<node->path->y)direction = NW;
- else if(node->path->next->x>node->path->x)direction = EAST;
- else if(node->path->next->x<node->path->x)direction = WEST;
- else if(node->path->next->y>node->path->y)direction = SOUTH;
- else if(node->path->next->y<node->path->y)direction = NORTH;
+ if(being->path->next) {
+ if(being->path->next->x>being->path->x && being->path->next->y>being->path->y)direction = SE;
+ else if(being->path->next->x<being->path->x && being->path->next->y>being->path->y)direction = SW;
+ else if(being->path->next->x>being->path->x && being->path->next->y<being->path->y)direction = NE;
+ else if(being->path->next->x<being->path->x && being->path->next->y<being->path->y)direction = NW;
+ else if(being->path->next->x>being->path->x)direction = EAST;
+ else if(being->path->next->x<being->path->x)direction = WEST;
+ else if(being->path->next->y>being->path->y)direction = SOUTH;
+ else if(being->path->next->y<being->path->y)direction = NORTH;
}
- pn = node->path;
- node->path = node->path->next;
+ pn = being->path;
+ being->path = being->path->next;
free(pn);
- set_coordinates(node->coordinates, node->path->x, node->path->y, direction);
- node->action = WALK;
- node->tick_time = tick_time;
- node->frame = 0;
+ being->x = being->path->x;
+ being->y = being->path->y;
+ being->direction = direction;
+ being->action = WALK;
+ being->tick_time = tick_time;
+ being->frame = 0;
}
break;
// Being moving
case 0x01da:
- node = find_node(RFIFOL(2));
- if(node==NULL) {
- node = new NODE();
- node->id = RFIFOL(2);
- node->job = RFIFOW(14);
- set_coordinates(node->coordinates, get_src_x(RFIFOP(50)), get_src_y(RFIFOP(50)), 0);
- add_node(node);
+ being = find_node(RFIFOL(2));
+ if(being==NULL) {
+ being = new Being();
+ being->id = RFIFOL(2);
+ being->job = RFIFOW(14);
+ being->x = get_src_x(RFIFOP(50));
+ being->y = get_src_y(RFIFOP(50));
+ add_node(being);
}
- if(node->action!=WALK) {
- direction = get_direction(node->coordinates);
- node->action = WALK;
- if(get_dest_x(RFIFOP(50))>get_x(node->coordinates))direction = EAST;
- else if(get_dest_x(RFIFOP(50))<get_x(node->coordinates))direction = WEST;
- else if(get_dest_y(RFIFOP(50))>get_y(node->coordinates))direction = SOUTH;
- else if(get_dest_y(RFIFOP(50))<get_y(node->coordinates))direction = NORTH;
- else node->action = STAND;
- if(node->action==WALK)node->tick_time = tick_time;
- set_coordinates(node->coordinates, get_dest_x(RFIFOP(50)), get_dest_y(RFIFOP(50)), direction);
+ if(being->action!=WALK) {
+ direction = being->direction;
+ being->action = WALK;
+ if(get_dest_x(RFIFOP(50))>being->x)direction = EAST;
+ else if(get_dest_x(RFIFOP(50))<being->x)direction = WEST;
+ else if(get_dest_y(RFIFOP(50))>being->y)direction = SOUTH;
+ else if(get_dest_y(RFIFOP(50))<being->y)direction = NORTH;
+ else being->action = STAND;
+ if(being->action==WALK)being->tick_time = tick_time;
+ being->x = get_dest_x(RFIFOP(50));
+ being->y = get_dest_y(RFIFOP(50));
+ being->direction = direction;
}
break;
// NPC dialog
@@ -579,14 +596,15 @@ void do_parse() {
append_filename(map_path, "./data/map/", RFIFOP(2), 480);
if (load_map(map_path)) {
empty();
- player_node = new NODE();
+ player_node = new Being();
player_node->job = 0;
player_node->action = STAND;
player_node->frame = 0;
player_node->type = ACTION_NODE;
player_node->speed = 150;
player_node->id = account_ID;
- set_coordinates(player_node->coordinates, RFIFOW(18), RFIFOW(20), 0);
+ player_node->x = RFIFOW(18);
+ player_node->y = RFIFOW(20);
add_node(player_node);
walk_status = 0;
// Send "map loaded"
@@ -660,14 +678,14 @@ void do_parse() {
break;
// Stop walking
case 0x0088: // Disabled because giving some problems
- //if (node = find_node(RFIFOL(2))) {
- // if (node->id!=player_node->id) {
+ //if (being = find_node(RFIFOL(2))) {
+ // if (being->id!=player_node->id) {
// char ids[20];
// sprintf(ids,"%i",RFIFOL(2));
// alert(ids,"","","","",0,0);
- // node->action = STAND;
- // node->frame = 0;
- // set_coordinates(node->coordinates, RFIFOW(6), RFIFOW(8), get_direction(node->coordinates));
+ // being->action = STAND;
+ // being->frame = 0;
+ // set_coordinates(being->coordinates, RFIFOW(6), RFIFOW(8), get_direction(being->coordinates));
// }
//}
//break;
@@ -675,53 +693,53 @@ void do_parse() {
case 0x008a:
switch (RFIFOB(26)) {
case 0: // Damage
- node = find_node(RFIFOL(6));
- if (node != NULL) {
- if (node->speech != NULL) {
- free(node->speech);
- node->speech = NULL;
- //node->speech_time = SPEECH_TIME;
+ being = find_node(RFIFOL(6));
+ if(being!=NULL) {
+ if(being->speech!=NULL) {
+ free(being->speech);
+ being->speech = NULL;
+ //being->speech_time = SPEECH_TIME;
}
- node->speech = (char *)malloc(5);
- memset(node->speech, '\0', 5);
+ being->speech = (char *)malloc(5);
+ memset(being->speech, '\0', 5);
if(RFIFOW(22)==0) {
- sprintf(node->speech, "miss");
- node->speech_color = makecol(255, 255, 0);
+ sprintf(being->speech, "miss");
+ being->speech_color = makecol(255, 255, 0);
} else {
- sprintf(node->speech, "%i", RFIFOW(22));
- if (node->id != player_node->id) {
- node->speech_color = makecol(0,0,255);
+ sprintf(being->speech, "%i", RFIFOW(22));
+ if (being->id != player_node->id) {
+ being->speech_color = makecol(0,0,255);
}
else {
- node->speech_color = makecol(255,0,0);
+ being->speech_color = makecol(255,0,0);
}
}
- node->speech_time = SPEECH_TIME;
+ being->speech_time = SPEECH_TIME;
if (RFIFOL(2) != player_node->id) { // buggy
- node = find_node(RFIFOL(2));
- if (node != NULL) {
- if (node->job<10) {
- node->action = ATTACK;
+ being = find_node(RFIFOL(2));
+ if (being != NULL) {
+ if (being->job<10) {
+ being->action = ATTACK;
}
else {
- node->action = MONSTER_ATTACK;
+ being->action = MONSTER_ATTACK;
}
- node->frame = 0;
+ being->frame = 0;
}
}
}
break;
case 2: // Sit
case 3: // Stand up
- node = find_node(RFIFOL(2));
- if (node != NULL) {
- node->frame = 0;
+ being = find_node(RFIFOL(2));
+ if (being != NULL) {
+ being->frame = 0;
if (RFIFOB(26) == 2) {
- node->action = SIT;
+ being->action = SIT;
walk_status = 0;
}
else if (RFIFOB(26) == 3) {
- node->action = STAND;
+ being->action = STAND;
}
}
break;
@@ -760,10 +778,10 @@ void do_parse() {
break;
// Emotion
case 0x00c0:
- node = find_node(RFIFOL(2));
- if(node) {
- node->emotion = RFIFOB(6);
- node->emotion_time = EMOTION_TIME;
+ being = find_node(RFIFOL(2));
+ if(being) {
+ being->emotion = RFIFOB(6);
+ being->emotion_time = EMOTION_TIME;
}
break;
// Update skill values
@@ -916,14 +934,14 @@ void do_parse() {
case 0x00c3:
// Change hair color
if (RFIFOB(6) == 6) {
- node = find_node(RFIFOL(2));
- node->hair_color = RFIFOB(7);
+ being = find_node(RFIFOL(2));
+ being->hair_color = RFIFOB(7);
//char prova[100];
//sprintf(prova, "%i %i %i", RFIFOL(2), RFIFOB(6), RFIFOB(7));
//alert(prova,"","","","",0,0);
} else if (RFIFOB(6) == 1) {
- node = find_node(RFIFOL(2));
- node->hair_style = RFIFOB(7);
+ being = find_node(RFIFOL(2));
+ being->hair_style = RFIFOB(7);
}
break;
case 0x00a4: