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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-17 15:11:19 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-17 15:11:19 +0000
commitd0c97b98e477cfdf46ed7f36fd16c64f7943d551 (patch)
tree156acefaae842888432f923257b76bad12a16672 /src/game.cpp
parentd9593657605b2e286b478718c89bcbe7cd341c43 (diff)
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Committing Allegro -> SDL switch, hugely breaking the game.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp135
1 files changed, 65 insertions, 70 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 84e642dd..a3b5b5a5 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -35,6 +35,7 @@
#include "./gui/ok_dialog.h"
#include "./graphic/graphic.h"
#include "./sound/sound.h"
+#include <SDL.h>
char map_path[480];
@@ -78,38 +79,24 @@ class DeatchNoticeListener : public gcn::ActionListener {
char walk_status = 0;
-// SDL callbacks
-/*
Uint32 refresh_time(Uint32 interval, void *param)
{
tick_time++;
if (tick_time == MAX_TIME) tick_time = 0;
+ return interval;
}
-Uint32 second(Uint32 interval, void *param)
-{
- action_time = true;
- fps = frame;
- frame = 0;
-}
-*/
-
-void refresh_time(void) {
- tick_time++;
- if (tick_time == MAX_TIME) tick_time = 0;
-}
-END_OF_FUNCTION(refresh_frame);
-
/**
* Lets u only trigger an action every other second
* tmp. counts fps
*/
-void second(void) {
+Uint32 second(Uint32 interval, void *param)
+{
action_time = true;
fps = frame;
frame = 0;
+ return interval;
}
-END_OF_FUNCTION(second);
short get_elapsed_time(short start_time) {
if (start_time <= tick_time) {
@@ -124,19 +111,20 @@ void game() {
do_init();
Engine *engine = new Engine();
- //SDL_Event event;
- //SDL_EnableUNICODE(1);
-
- while (state != EXIT) {
+ SDL_Event event;
+ while (state != EXIT)
+ {
// Handle SDL events
- //while (SDL_PollEvent(&event)) {
- // switch (event.type) {
- // case SDL_QUIT:
- // state = EXIT;
- // break;
- // }
- //}
+ while (SDL_PollEvent(&event)) {
+ switch (event.type) {
+ case SDL_QUIT:
+ state = EXIT;
+ break;
+ }
+
+ guiInput->pushInput(event);
+ }
do_input();
engine->draw();
@@ -163,13 +151,8 @@ void do_init() {
tick_time = 0;
// The SDL way
- //SDL_AddTimer(10, refresh_time, NULL);
- //SDL_AddTimer(1000, second, NULL);
-
- // The Allegro way
- LOCK_VARIABLE(tick_time);
- install_int_ex(refresh_time, MSEC_TO_TIMER(1));
- install_int_ex(second, BPS_TO_TIMER(1));
+ SDL_AddTimer(10, refresh_time, NULL);
+ SDL_AddTimer(1000, second, NULL);
// Initialize beings
empty();
@@ -193,6 +176,7 @@ void do_exit() {
}
void do_input() {
+ /*
if (walk_status == 0 && player_node->action != DEAD) {
int x = player_node->x;
int y = player_node->y;
@@ -209,7 +193,7 @@ void do_input() {
player_node->direction = NORTH;
} else player_node->direction = NORTH;
} else if (key[KEY_2_PAD] || key[KEY_DOWN]) {
- if(get_walk(x, y + 1) != 0) {
+ if (get_walk(x, y + 1) != 0) {
walk(x, y + 1, SOUTH);
walk_status = 1;
src_x = x;
@@ -298,10 +282,12 @@ void do_input() {
WFIFOSET(7);
}
}
+ */
}
bool handle_key(int unicode, int scancode)
{
+ /*
switch (scancode) {
case KEY_ESC:
state = EXIT;
@@ -309,25 +295,23 @@ bool handle_key(int unicode, int scancode)
case KEY_F1:
save_bitmap("./data/graphic/screenshot.bmp", buffer, NULL);
return true;
-#ifndef WIN32
case KEY_F12:
sound.adjustVolume(1);
return true;
case KEY_F11:
sound.adjustVolume(-1);
return true;
-#endif /* not WIN32 */
case KEY_F9:
setup = Setup::create_setup();
return true;
case KEY_F10:
// was 3 goes to 0
// was 0 goes to 3
- screen_mode = 3 - screen_mode;
- if (set_gfx_mode(screen_mode, 800, 600, 0, 0) != 0) {
+ //screen_mode = 3 - screen_mode;
+ //if (set_gfx_mode(screen_mode, 800, 600, 0, 0) != 0) {
// less than: to add support for other hardware platforms
- error(allegro_error);
- }
+ //error(allegro_error);
+ //}
return true;
}
@@ -344,6 +328,7 @@ bool handle_key(int unicode, int scancode)
return true;
}
}
+ */
return false;
}
@@ -394,15 +379,15 @@ void do_parse() {
memset(temp, '\0', RFIFOW(2)-7);
memcpy(temp, RFIFOP(8), RFIFOW(2)-8);
being = find_node(RFIFOL(4));
- if(being!=NULL) {
- if(being->speech!=NULL) {
+ if (being != NULL) {
+ if (being->speech != NULL) {
free(being->speech);
being->speech = NULL;
being->speech_time = 0;
}
being->speech = temp;
being->speech_time = SPEECH_TIME;
- being->speech_color = makecol(255, 255, 255);
+ being->speech_color = 0;//makecol(255, 255, 255);
chatBox->chat_log(being->speech, BY_OTHER);
}
break;
@@ -419,7 +404,7 @@ void do_parse() {
memcpy(player_node->speech, RFIFOP(4), RFIFOW(2)-4); // receive 1 byte less than expected, server might be sending garbage instead of '\0' /-kth5
player_node->speech_time = SPEECH_TIME;
- player_node->speech_color = makecol(255, 255, 255);
+ player_node->speech_color = 0;//makecol(255, 255, 255);
if(id==0x008e) {
chatBox->chat_log(player_node->speech, BY_PLAYER);
@@ -522,17 +507,21 @@ void do_parse() {
being->path = calculate_path(get_src_x(RFIFOP(50)),
get_src_y(RFIFOP(50)),get_dest_x(RFIFOP(50)),
get_dest_y(RFIFOP(50)));
- if(being->path!=NULL) {
+ if (being->path!=NULL) {
direction = 0;
- if(being->path->next) {
- if(being->path->next->x>being->path->x && being->path->next->y>being->path->y)direction = SE;
- else if(being->path->next->x<being->path->x && being->path->next->y>being->path->y)direction = SW;
- else if(being->path->next->x>being->path->x && being->path->next->y<being->path->y)direction = NE;
- else if(being->path->next->x<being->path->x && being->path->next->y<being->path->y)direction = NW;
- else if(being->path->next->x>being->path->x)direction = EAST;
- else if(being->path->next->x<being->path->x)direction = WEST;
- else if(being->path->next->y>being->path->y)direction = SOUTH;
- else if(being->path->next->y<being->path->y)direction = NORTH;
+ if (being->path->next) {
+ if (being->path->next->x>being->path->x && being->path->next->y>being->path->y) direction = SE;
+ else if (being->path->next->x < being->path->x && being->path->next->y>being->path->y) direction = SW;
+ else if (being->path->next->x > being->path->x && being->path->next->y<being->path->y) direction = NE;
+ else if (being->path->next->x < being->path->x && being->path->next->y<being->path->y) direction = NW;
+ else if (being->path->next->x > being->path->x)
+ direction = EAST;
+ else if (being->path->next->x < being->path->x)
+ direction = WEST;
+ else if (being->path->next->y > being->path->y)
+ direction = SOUTH;
+ else if (being->path->next->y < being->path->y)
+ direction = NORTH;
}
pn = being->path;
being->path = being->path->next;
@@ -548,7 +537,7 @@ void do_parse() {
// Being moving
case 0x01da:
being = find_node(RFIFOL(2));
- if(being==NULL) {
+ if (being == NULL) {
being = new Being();
being->id = RFIFOL(2);
being->job = RFIFOW(14);
@@ -556,15 +545,20 @@ void do_parse() {
being->y = get_src_y(RFIFOP(50));
add_node(being);
}
- if(being->action!=WALK) {
+ if (being->action != WALK) {
direction = being->direction;
being->action = WALK;
- if(get_dest_x(RFIFOP(50))>being->x)direction = EAST;
- else if(get_dest_x(RFIFOP(50))<being->x)direction = WEST;
- else if(get_dest_y(RFIFOP(50))>being->y)direction = SOUTH;
- else if(get_dest_y(RFIFOP(50))<being->y)direction = NORTH;
+ if (get_dest_x(RFIFOP(50)) > being->x)
+ direction = EAST;
+ else if (get_dest_x(RFIFOP(50)) < being->x)
+ direction = WEST;
+ else if (get_dest_y(RFIFOP(50)) > being->y)
+ direction = SOUTH;
+ else if (get_dest_y(RFIFOP(50)) < being->y)
+ direction = NORTH;
else being->action = STAND;
- if(being->action==WALK)being->tick_time = tick_time;
+ if (being->action == WALK)
+ being->tick_time = tick_time;
being->x = get_dest_x(RFIFOP(50));
being->y = get_dest_y(RFIFOP(50));
being->direction = direction;
@@ -593,7 +587,8 @@ void do_parse() {
// Warp
case 0x0091:
memset(map_path, '\0', 480);
- append_filename(map_path, "./data/map/", RFIFOP(2), 480);
+ strcat(map_path, "./data/map/");
+ strncat(map_path, RFIFOP(2), 497 - strlen(map_path));
if (load_map(map_path)) {
Being *temp;
temp = new Being();
@@ -615,7 +610,7 @@ void do_parse() {
// Send "map loaded"
WFIFOW(0) = net_w_value(0x007d);
WFIFOSET(2);
- while(out_size>0)flush();
+ while (out_size > 0) flush();
}
else {
error("Could not find map file");
@@ -711,14 +706,14 @@ void do_parse() {
memset(being->speech, '\0', 5);
if (RFIFOW(22) == 0) {
sprintf(being->speech, "miss");
- being->speech_color = makecol(255, 255, 0);
+ being->speech_color = 0;//makecol(255, 255, 0);
} else {
sprintf(being->speech, "%i", RFIFOW(22));
if (being->id != player_node->id) {
- being->speech_color = makecol(0,0,255);
+ being->speech_color = 0;//makecol(0,0,255);
}
else {
- being->speech_color = makecol(255,0,0);
+ being->speech_color = 0;//makecol(255,0,0);
}
}
being->speech_time = SPEECH_TIME;
@@ -754,7 +749,7 @@ void do_parse() {
break;
// Status change
case 0x00b1:
- switch(RFIFOW(2)) {
+ switch (RFIFOW(2)) {
case 1:
char_info->xp = RFIFOL(4);
break;