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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-12-07 18:20:26 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-12-07 18:20:26 +0100
commit719e2b02bc6833198d6af2d3c95de96ef95f876d (patch)
tree553c77d8d6d2519b6f4612781a371a1d505f7bb4 /src/game.cpp
parentca366e65e331ac9416a8198131e743a7a8bdf146 (diff)
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Added some initialization and removed ChargeDialog
Many member variables of LocalPlayer were not being initialized properly. In general this shouldn't have caused any problems, but it's bad style. The ChargeDialog was removed. This class was long dead anyway. Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 1d26c14b..e934736e 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -45,7 +45,6 @@
#include "gui/buy.h"
#include "gui/buysell.h"
-//#include "gui/chargedialog.h"
#include "gui/chat.h"
#include "gui/confirm_dialog.h"
#include "gui/debugwindow.h"
@@ -116,7 +115,6 @@ SkillDialog *skillDialog;
Setup* setupWindow;
Minimap *minimap;
EquipmentWindow *equipmentWindow;
-//ChargeDialog *chargeDialog;
TradeWindow *tradeWindow;
//BuddyWindow *buddyWindow;
HelpWindow *helpWindow;
@@ -197,7 +195,6 @@ void createGuiWindows(Network *network)
setupWindow = new Setup();
minimap = new Minimap();
equipmentWindow = new EquipmentWindow(player_node->mEquipment.get());
- //chargeDialog = new ChargeDialog();
tradeWindow = new TradeWindow(network);
//buddyWindow = new BuddyWindow();
helpWindow = new HelpWindow();
@@ -205,10 +202,6 @@ void createGuiWindows(Network *network)
itemShortcutWindow = new ItemShortcutWindow();
// Initialize window positions
- //chargeDialog->setPosition(
- // graphics->getWidth() - 5 - chargeDialog->getWidth(),
- // graphics->getHeight() - chargeDialog->getHeight() - 15);
-
//buddyWindow->setPosition(10, minimap->getHeight() + 30);
// Set initial window visibility
@@ -252,7 +245,6 @@ void destroyGuiWindows()
delete setupWindow;
delete minimap;
delete equipmentWindow;
- //delete chargeDialog;
//delete newSkillWindow;
delete tradeWindow;
//delete buddyWindow;