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author | Yohann Ferreira <bertram@cegetel.net> | 2005-06-22 19:29:44 +0000 |
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committer | Yohann Ferreira <bertram@cegetel.net> | 2005-06-22 19:29:44 +0000 |
commit | 1a956b89043fdba091ab8cb600b48b532cd34e13 (patch) | |
tree | e3b39975f1bcac725cd56a70e2a7bc711f9c5c59 /src/game.cpp | |
parent | 2318cf879b40b494a63e6f070c6b31123350afe8 (diff) | |
download | mana-client-1a956b89043fdba091ab8cb600b48b532cd34e13.tar.gz mana-client-1a956b89043fdba091ab8cb600b48b532cd34e13.tar.bz2 mana-client-1a956b89043fdba091ab8cb600b48b532cd34e13.tar.xz mana-client-1a956b89043fdba091ab8cb600b48b532cd34e13.zip |
Removing some forgotten debug output.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 26 |
1 files changed, 17 insertions, 9 deletions
diff --git a/src/game.cpp b/src/game.cpp index 0ef6ee8c..60db563d 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1025,7 +1025,8 @@ void do_parse() // Get the equipments case 0x00a4: - for (int loop = 0; loop < (RFIFOW(2) - 4) / 20; loop++) + + for (int loop = 0; loop < ((RFIFOW(2) - 4) / 20); loop++) { inventoryWindow->addItem(RFIFOW(4 + loop * 20), RFIFOW(4 + loop * 20 + 2), 1, true); @@ -1040,7 +1041,8 @@ void do_parse() { int mask = 1; int position = 0; - while(!(RFIFOW(4+loop*20+8) & mask)) { + while(!(RFIFOW(4+loop*20+8) & mask)) + { mask *= 2; position++; } @@ -1048,7 +1050,6 @@ void do_parse() chatWindow->chat_log(info, BY_SERVER);*/ equipmentWindow->addEquipment(position - 1, RFIFOW(4+loop*20+2)); - std::cout << ": pos:" << position - 1 << "; id:" << RFIFOW(4+loop*20+2) << std::endl; equipmentWindow->equipments[position - 1].inventoryIndex = RFIFOW(4+loop*20); inventoryWindow->items->setEquipped( @@ -1058,9 +1059,12 @@ void do_parse() break; // Can I use the item? case 0x00a8: - if (RFIFOB(6) == 0) { + if (RFIFOB(6) == 0) + { chatWindow->chat_log("Failed to use item", BY_SERVER); - } else { + } + else + { inventoryWindow->changeQuantity(RFIFOW(2), RFIFOW(4)); } break; @@ -1077,11 +1081,14 @@ void do_parse() if (tiledMap) delete tiledMap; tiledMap = MapReader::readMap(map_path); - if (tiledMap) { + if (tiledMap) + { // Delete all beings except the local player std::list<Being *>::iterator i; - for (i = beings.begin(); i != beings.end(); i++) { - if ((*i) != player_node) { + for (i = beings.begin(); i != beings.end(); i++) + { + if ((*i) != player_node) + { delete (*i); } } @@ -1101,7 +1108,8 @@ void do_parse() while (out_size > 0) flush(); engine->setCurrentMap(tiledMap); } - else { + else + { logger->error("Could not find map file"); } break; |