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author | Jared Adams <jaxad0127@gmail.com> | 2009-04-01 14:13:11 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-04-01 14:13:11 -0600 |
commit | b987a2806dbcd87a23850901f6f0b86f0801086c (patch) | |
tree | e373f4869436f830c2cdeeeaf34a941560ded3fe /src/game.cpp | |
parent | 6ef22b50f3d0c2410af5bd2543bedc0b3d692f83 (diff) | |
download | mana-client-b987a2806dbcd87a23850901f6f0b86f0801086c.tar.gz mana-client-b987a2806dbcd87a23850901f6f0b86f0801086c.tar.bz2 mana-client-b987a2806dbcd87a23850901f6f0b86f0801086c.tar.xz mana-client-b987a2806dbcd87a23850901f6f0b86f0801086c.zip |
Create a few more handlers for eAthena
Map, chat, and admin have been finished (to the degree they handle all
existing cases).
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp index 496bdeef..9b6524f2 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -107,6 +107,7 @@ #include "net/ea/equipmenthandler.h" #include "net/ea/inventoryhandler.h" #include "net/ea/itemhandler.h" +#include "net/ea/maphandler.h" #include "net/ea/npchandler.h" #include "net/ea/playerhandler.h" #include "net/ea/partyhandler.h" @@ -447,7 +448,6 @@ Game::Game(Network *network): map_path = map_path.substr(0, map_path.rfind(".")); engine->changeMap(map_path); - MessageOut outMsg(CMSG_MAP_LOADED); #endif setupWindow->setInGame(true); |