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authorBlueSansDouze <bluesansdouze@gmail.com>2010-01-13 13:45:27 +0100
committerBlueSansDouze <bluesansdouze@gmail.com>2010-01-13 14:22:44 +0100
commit94bfab1a7d1ac3626d15c30b8c6668de9455f3ed (patch)
treee569de48e7553e86d2abf0822c2646c4b1c1f95a /src/game.cpp
parent61959f6a04c6a6712b5334ebd6bf21da4736431f (diff)
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Adds a follow manager for users
Right click contextual menu on player "follow" entry Cancel the following by moving with mouse or keys Adds a special behavior for map changes
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp
index ff947a24..c8f976a2 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -934,22 +934,26 @@ void Game::handleInput()
(joystick && joystick->isUp()))
{
direction |= Being::UP;
+ player_node->cancelFollow();
}
else if (keyboard.isKeyActive(keyboard.KEY_MOVE_DOWN) ||
(joystick && joystick->isDown()))
{
direction |= Being::DOWN;
+ player_node->cancelFollow();
}
if (keyboard.isKeyActive(keyboard.KEY_MOVE_LEFT) ||
(joystick && joystick->isLeft()))
{
direction |= Being::LEFT;
+ player_node->cancelFollow();
}
else if (keyboard.isKeyActive(keyboard.KEY_MOVE_RIGHT) ||
(joystick && joystick->isRight()))
{
direction |= Being::RIGHT;
+ player_node->cancelFollow();
}
if (keyboard.isKeyActive(keyboard.KEY_EMOTE) && direction != 0)