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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-19 00:03:33 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-19 00:03:33 +0000
commit0f7927ab8aadc2c6f42c70d2809b357efc4ddb2f (patch)
treee40d35465465b9e87e0453321968fa8345621b4b /src/game.cpp
parent9d4197b066ddb65ca1caf0ca2363f9909895d608 (diff)
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Added handling of window close button.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 2c0b4f72..e7eebbe6 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -339,8 +339,7 @@ void do_input()
}
}
} // End key down
-
- if (event.type == SDL_MOUSEBUTTONDOWN)
+ else if (event.type == SDL_MOUSEBUTTONDOWN)
{
int mx = event.button.x / 32 + camera_x;
int my = event.button.y / 32 + camera_y;
@@ -364,6 +363,10 @@ void do_input()
}
}
}
+ else if (event.type == SDL_QUIT)
+ {
+ state = EXIT;
+ }
// Push input to GUI when not used
if (!used) {