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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-02-26 22:22:22 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-06 00:27:26 +0100
commitc75511fffc77d517fbf854ec8bef791f055de44c (patch)
treec431846c7d7a6934f103d21129a20a0dc4fd1c8e /src/flooritemmanager.h
parent646cc317351d60e0fefcab789248310662fcbbc8 (diff)
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Got rid of Sint{8,16,32} and Uint32 for being ID
Using unsigned rarely makes sense, especially when the server doesn't use it either. Other uses of unsigned should be reviewed. In all other cases, int is the fastest integer type on any architecture. Using 8 or 16 bits can basically only be a memory optimization.
Diffstat (limited to 'src/flooritemmanager.h')
-rw-r--r--src/flooritemmanager.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/flooritemmanager.h b/src/flooritemmanager.h
index 3f96b587..704b39fd 100644
--- a/src/flooritemmanager.h
+++ b/src/flooritemmanager.h
@@ -32,15 +32,14 @@ class FloorItemManager
public:
~FloorItemManager();
- FloorItem* create(unsigned int id, unsigned int itemId,
- unsigned short x, unsigned short y, Map *map);
+ FloorItem* create(int id, int itemId, int x, int y, Map *map);
void destroy(FloorItem *item);
void clear();
- FloorItem* findById(unsigned int id);
- FloorItem* findByCoordinates(unsigned short x, unsigned short y);
+ FloorItem* findById(int id);
+ FloorItem* findByCoordinates(int x, int y);
private:
typedef std::list<FloorItem*> FloorItems;