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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-04-26 23:40:37 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-04-26 23:40:37 +0200
commit2d0e84449b14615bdacb6f897791628662bbfd39 (patch)
tree08019ae6c24c6da25e25da027d04ad008c25d6a2 /src/flooritem.h
parent42605753159d7b63276351311e0fd43874a3366b (diff)
parent0056412ed33b941d72a175dcd3f025abcd8fc02b (diff)
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Made the client use a unique kind of movement code.
This is fixng many issues and (hopefully) will make the movement rendering much smoother. Merge branch 'master' of gitorious.org:~bertram/mana/mana-movement-code-merge Conflicts: src/being.cpp src/net/manaserv/beinghandler.cpp Resolves: TMW-Mantis #946. Reviewed-by: Thorbjorn.
Diffstat (limited to 'src/flooritem.h')
-rw-r--r--src/flooritem.h12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/flooritem.h b/src/flooritem.h
index ad052461..37fed4b2 100644
--- a/src/flooritem.h
+++ b/src/flooritem.h
@@ -35,16 +35,14 @@ class FloorItem : public ActorSprite
/**
* Constructor.
*
- * @param id the unique ID of this item instance
- * @param itemId the item ID
- * @param x the x position in tiles
- * @param y the y position in tiles
- * @param map the map this item is on
+ * @param id the unique ID of this item instance
+ * @param itemId the item ID
+ * @param position the position in pixels
+ * @param map the map this item is on
*/
FloorItem(int id,
int itemId,
- int x,
- int y,
+ const Vector &position,
Map *map);
Type getType() const { return FLOOR_ITEM; }