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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-01 20:32:27 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-01 20:32:27 +0000
commit28e644b9a72bc41a5403cfcb282c5ca2aa372fa1 (patch)
tree412c80d5b768dff83d1e65f3e3139d0e73a4d8a2 /src/floor_item.cpp
parentcfcab04b47f812d124a6993d22c9551b58d6fba8 (diff)
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Attempt part 2.
Diffstat (limited to 'src/floor_item.cpp')
-rwxr-xr-xsrc/floor_item.cpp82
1 files changed, 82 insertions, 0 deletions
diff --git a/src/floor_item.cpp b/src/floor_item.cpp
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+++ b/src/floor_item.cpp
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "floor_item.h"
+#include "game.h"
+
+std::list<FloorItem*> floorItems;
+
+void empty_floor_items() {
+ std::list<FloorItem *>::iterator i;
+ for (i = floorItems.begin(); i != floorItems.end(); i++) {
+ delete (*i);
+ }
+ floorItems.clear();
+}
+
+void add_floor_item(FloorItem *floorItem) {
+ floorItems.push_back(floorItem);
+}
+
+void remove_floor_item(unsigned int int_id) {
+ std::list<FloorItem *>::iterator i;
+ for (i = floorItems.begin(); i != floorItems.end(); i++) {
+ if ((*i)->int_id == int_id) {
+ delete (*i);
+ floorItems.erase(i);
+ return;
+ }
+ }
+}
+
+unsigned int find_floor_item_by_cor(unsigned short x, unsigned short y) {
+ std::list<FloorItem *>::iterator i;
+ for (i = floorItems.begin(); i != floorItems.end(); i++) {
+ FloorItem *floorItem = (*i);
+ if (floorItem->x == x && floorItem->y == y)
+ {
+ return floorItem->int_id;
+ }
+ }
+ return 0;
+}
+
+FloorItem *find_floor_item_by_id(unsigned int int_id) {
+ std::list<FloorItem*>::iterator i;
+ for (i = floorItems.begin(); i != floorItems.end(); i++) {
+ FloorItem *floorItem = (*i);
+ if (floorItem->int_id == int_id) {
+ return floorItem;
+ }
+ }
+ return NULL;
+}
+
+FloorItem::FloorItem() {
+ id = 0; int_id = 0;
+ x = 0; y = 0;
+ subx = 0; suby = 0;
+}
+
+FloorItem::~FloorItem() {
+}