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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-07-19 19:52:48 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-07-19 19:52:48 +0000
commit02ea6cebf13e7a61bf049ab70d16c6248e9d2643 (patch)
tree9d349410b207d7954b3583304d91edbfca91d06a /src/engine.cpp
parent28e8649ac5f14e2a1d05edf8dff5d9a367efbf40 (diff)
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Fixed radar dot size of local player and the color of the [TARGET] string.
Diffstat (limited to 'src/engine.cpp')
-rw-r--r--src/engine.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index ba28fcc9..c5cf5c1a 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -243,6 +243,7 @@ void Engine::draw(Graphics *graphics)
if ((target = player_node->getTarget()))
{
graphics->setFont(speechFont);
+ graphics->setColor(gcn::Color(255, 255, 255));
int dy = (target->getType() == Being::PLAYER) ? 90 : 52;
graphics->drawText("[TARGET]", target->getPixelX() - map_x + 15,