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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-08-28 18:32:11 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-12-13 20:21:56 +0100
commit0a2fc4d340911b28b9dc6b3b23c69e9fe7729082 (patch)
treebddecd4581bb8591d0ac079a48eec3a66c411238 /src/engine.cpp
parent5c4b6363d5065fb98a53b6981f5a590aaa37829b (diff)
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Added support for being effects through the eAthena levelup message, and check
whether the being exists before referencing it. Re-enabled proper MP bar display. Improved handling of a warp to the same map. (patch by Fate) (cherry picked from eAthena client, the part about the levelup message doesn't apply, and we now seem to have a second "effect manager"...) Conflicts: ChangeLog src/being.cpp src/being.h src/engine.cpp src/engine.h src/gui/ministatus.cpp src/net/beinghandler.cpp src/net/playerhandler.cpp src/net/protocol.h
Diffstat (limited to 'src/engine.cpp')
-rw-r--r--src/engine.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index db1ac3bd..f191280e 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -119,6 +119,7 @@ void Engine::changeMap(const std::string &mapPath)
}
mCurrentMap = newMap;
+ mMapName = mapPath;
}
void Engine::logic()