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authorYohann Ferreira <bertram@cegetel.net>2005-03-24 20:47:20 +0000
committerYohann Ferreira <bertram@cegetel.net>2005-03-24 20:47:20 +0000
commit3a431603a284010cb009748788d92f638f69d729 (patch)
tree9aadedf03cdb46e1da2e4b044a3428f95b9a0f31 /src/engine.cpp
parentae53186552918738595379722cbb386d7c0438c6 (diff)
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Diffstat (limited to 'src/engine.cpp')
-rw-r--r--src/engine.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 7785313f..b03dbf38 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -203,11 +203,11 @@ Engine::Engine()
Image *itembitmap = resman->getImage(
"core/graphics/sprites/items.png", IMG_ALPHA);
- if (!npcbmp) error("Unable to load npcs.png");
- if (!emotionbmp) error("Unable to load emotions.png");
- if (!monsterbitmap) error("Unable to load monsters.png");
- if (!weaponbitmap) error("Unable to load weapons.png");
- if (!itembitmap) error("Unable to load items.png");
+ if (!npcbmp) logger.error("Unable to load npcs.png");
+ if (!emotionbmp) logger.error("Unable to load emotions.png");
+ if (!monsterbitmap) logger.error("Unable to load monsters.png");
+ if (!weaponbitmap) logger.error("Unable to load weapons.png");
+ if (!itembitmap) logger.error("Unable to load items.png");
npcset = new Spriteset(npcbmp, 50, 80);
emotionset = new Spriteset(emotionbmp, 19, 19);