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authorJared Adams <jaxad0127@gmail.com>2010-07-17 23:10:05 -0600
committerJared Adams <jaxad0127@gmail.com>2010-07-18 11:45:33 -0600
commit81d8168bb5796ccb1704bcce9f5327c35e55d281 (patch)
tree3e7e111eb956757f49579bb4366c24c94712387d /src/client.cpp
parent2ae96bdc5517b2147662f19ff6d700657c0d0d42 (diff)
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Move more from LocalPlayer to PlayerInfo
Also cleanup PlayerInfo a bit. Reviewed-by: Chuck Miller
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp
index ea35f76d..a2f70900 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -25,6 +25,8 @@
#include "chatlog.h"
#include "configuration.h"
#include "emoteshortcut.h"
+#include "event.h"
+#include "eventmanager.h"
#include "game.h"
#include "itemshortcut.h"
#include "keyboardconfig.h"
@@ -427,6 +429,9 @@ Client::Client(const Options &options):
SDL_initFramerate(&mFpsManager);
config.addListener("fpslimit", this);
optionChanged("fpslimit");
+
+ // Initialize PlayerInfo
+ PlayerInfo::init();
}
Client::~Client()
@@ -587,6 +592,13 @@ int Client::exec()
if (mState != mOldState)
{
+ {
+ Mana::Event event("StateChange");
+ event.setInt("oldState", mOldState);
+ event.setInt("newState", mState);
+ Mana::EventManager::trigger("Client", event);
+ }
+
Net::GeneralHandler *generalHandler = Net::getGeneralHandler();
if (generalHandler)
generalHandler->stateChanged(mOldState, mState);