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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-01-01 10:49:36 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-01-01 10:49:36 +0000
commit73911893133028a855931b037ed4e90217d5503a (patch)
tree24eaed10128754db9436ea9bd333d169f041cc0c /src/being.h
parent768cf33e1b66994379ac757aae0589bee83a2e7f (diff)
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Third time is the charm; changed sprite direction code again.
Diffstat (limited to 'src/being.h')
-rw-r--r--src/being.h14
1 files changed, 5 insertions, 9 deletions
diff --git a/src/being.h b/src/being.h
index 6eca252c..f9287b65 100644
--- a/src/being.h
+++ b/src/being.h
@@ -299,9 +299,10 @@ class Being : public Sprite
setAction(Uint8 action);
/**
- * Returns the current direction.
+ * Returns the direction the being is facing.
*/
- Uint8 getDirection() const { return mDirection; }
+ SpriteDirection getSpriteDirection() const
+ { return SpriteDirection(mSpriteDirection); }
/**
* Sets the current direction.
@@ -351,18 +352,13 @@ class Being : public Sprite
void
setPath(const Path &path, int mod = 1024);
- /**
- * Returns the sprite direction of this being.
- */
- SpriteDirection
- getSpriteDirection() const;
-
Uint16 mId; /**< Unique being id */
Uint8 mSex; /**< Character's gender */
Uint16 mWeapon; /**< Weapon picture id */
Uint16 mWalkSpeed; /**< Walking speed */
Uint16 mSpeedModifier; /**< Modifier to keep course on sync (1024 = normal speed) */
- Uint8 mFaceDirection,mDirection;/**< Facing direction */
+ Uint8 mSpriteDirection; /**< Facing direction */
+ Uint8 mDirection; /**< Walking direction */
Map *mMap; /**< Map on which this being resides */
SpriteIterator mSpriteIterator;