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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-12-30 10:03:51 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-12-30 10:03:51 +0000
commita89d148280158e22723496181414f2c3d6ac676b (patch)
treedf994e3429dce894eee55f7b8edf8ca223393f35 /src/being.h
parent82a0eab42381e89803d93f6ae1a9cfafd2abb254 (diff)
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Back to four cases when computing sprite direction.
Diffstat (limited to 'src/being.h')
-rw-r--r--src/being.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/being.h b/src/being.h
index ff65b034..8bb382ee 100644
--- a/src/being.h
+++ b/src/being.h
@@ -365,7 +365,7 @@ class Being : public Sprite
Uint16 mWeapon; /**< Weapon picture id */
Uint16 mWalkSpeed; /**< Walking speed */
Uint16 mSpeedModifier; /**< Modifier to keep course on sync (1024 = normal speed) */
- Uint8 mOldDirection,mDirection; /**< Facing direction */
+ Uint8 mFaceDirection,mDirection;/**< Facing direction */
Map *mMap; /**< Map on which this being resides */
SpriteIterator mSpriteIterator;