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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-04-30 23:55:37 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-04-30 23:56:34 +0200
commit2cd059d163e5ddc05384aec1ffc3460074691448 (patch)
treeb55cac5091b70c70fdc39f1481466ed99ae445e6 /src/being.h
parentad85ee32f90939717c5fac5defcdc20f82eb3922 (diff)
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Fixed documentation about beings attack speed unit.
Diffstat (limited to 'src/being.h')
-rw-r--r--src/being.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/being.h b/src/being.h
index bc749a3a..d2a2701a 100644
--- a/src/being.h
+++ b/src/being.h
@@ -326,13 +326,14 @@ class Being : public ActorSprite, public EventListener
/**
* Sets the attack speed.
- * @todo In what unit?
+ * @note The attack speed is to be set in milliseconds
+ * before next attack.
*/
void setAttackSpeed(int speed) { mAttackSpeed = speed; }
/**
* Gets the attack speed.
- * @todo In what unit?
+ * @note The attack speed is in milliseconds before next attack.
*/
int getAttackSpeed() const { return mAttackSpeed; }