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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-05-15 18:06:32 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-05-15 18:06:32 +0000
commit1ffc3a7cdaa6c54dceb18bfdc56032335b2cfcd9 (patch)
treecb6d48cd9fda7250ad1890fe176341e3ff9cbf2e /src/being.cpp
parent996bbf90c635cdbee895180857b3c9c929170c56 (diff)
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better monsterset management
Diffstat (limited to 'src/being.cpp')
-rw-r--r--src/being.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/being.cpp b/src/being.cpp
index c63c2bb2..00d06a15 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -47,7 +47,8 @@ void add_node(Being *being)
WFIFOSET(6);
}
// If the being is a monster then load the monsterset
- else if (being->job >= 1002 && monsterset[being->job - 1002] == NULL) {
+ else if (being->job >= 1002 && monsterset.find(
+ being->job - 1002) == monsterset.end()) {
std::stringstream filename;
filename << "graphics/sprites/monster" << (being->job - 1002) << ".png";
logger->log("%s",filename.str().c_str());