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authorChuck Miller <shadowmil@gmail.com>2010-11-11 21:55:25 -0500
committerChuck Miller <shadowmil@gmail.com>2010-11-11 22:45:58 -0500
commit5727a2d9eeb0688a16e5b7fe32f6d9836c4f7a4e (patch)
tree994cdeb1187a94996ca38c5e274aabaa5f1fec76 /src/being.cpp
parent3dd1baab3fb00a3aa99447430f16a431a205c614 (diff)
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Have the event system channels use enums instead of strings
Reviewed-by: Freeyorp
Diffstat (limited to 'src/being.cpp')
-rw-r--r--src/being.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 95f2ecdd..c749d8ce 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -115,7 +115,7 @@ Being::Being(int id, Type type, int subtype, Map *map):
setShowName(true);
updateColors();
- listen("Chat");
+ listen(CHANNEL_CHAT);
}
Being::~Being()
@@ -1210,12 +1210,12 @@ void Being::talkTo()
{
Mana::Event event("doTalk");
event.setInt("npcId", mId);
- event.trigger("NPC");
+ event.trigger(CHANNEL_NPC);
}
-void Being::event(const std::string &channel, const Mana::Event &event)
+void Being::event(Channels channel, const Mana::Event &event)
{
- if (channel == "Chat" &&
+ if (channel == CHANNEL_CHAT &&
(event.getName() == "Being" || event.getName() == "Player") &&
event.getInt("permissions") & PlayerRelation::SPEECH_FLOAT)
{