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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-11-01 19:14:29 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-11-01 19:14:29 +0000
commit8fe48454bb15a8bdd51970615e0c0f5918bbfc18 (patch)
tree4b4ac35cdaf8fd78f7e952b80f2fcfe813a53e24 /src/being.cpp
parent14ef52c7c3413f8c61b50147dcd22f4ed7238078 (diff)
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Merged revisions 4300-4301 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r4300 | the_enemy | 2008-05-27 17:53:21 +0200 (Tue, 27 May 2008) | 1 line Changed location of tmw directory on OSX ........ r4301 | peaveydk | 2008-05-28 18:06:48 +0200 (Wed, 28 May 2008) | 1 line Change order of direction to up/down/right/left in Being::getSpriteDirection to fix inconsistancy of facing direction when walking diagonally. ........
Diffstat (limited to 'src/being.cpp')
-rw-r--r--src/being.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 69f873a2..bac66d48 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -436,10 +436,10 @@ void Being::setDirection(Uint8 direction)
SpriteDirection dir;
if (mFaceDirection & UP)
dir = DIRECTION_UP;
- else if (mFaceDirection & RIGHT)
- dir = DIRECTION_RIGHT;
else if (mFaceDirection & DOWN)
dir = DIRECTION_DOWN;
+ else if (mFaceDirection & RIGHT)
+ dir = DIRECTION_RIGHT;
else
dir = DIRECTION_LEFT;
mSpriteDirection = dir;