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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-01-24 19:43:26 +0100
committerIra Rice <irarice@gmail.com>2009-01-24 14:55:38 -0700
commit581206ab0fecbb3afc7afebedac541be51097cf5 (patch)
tree9734beffe9a54f02abe3457bb4c546a0bb878036 /src/being.cpp
parentc4fd3e6090fb94a77055f4556d906e60e3803d22 (diff)
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Use standard GUI font also for speech and names
The speech bitmap font can't handle unicode, so it has now been replaced by the standard GUI font, drawn with a shadow for chat and with a full outline for names.
Diffstat (limited to 'src/being.cpp')
-rw-r--r--src/being.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/being.cpp b/src/being.cpp
index a0b870e0..65e9f9d1 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -527,8 +527,7 @@ void Being::drawSpeech(Graphics *graphics, int offsetX, int offsetY)
delete mText;
mText = new Text(mSpeech, mPx + X_SPEECH_OFFSET, mPy - Y_SPEECH_OFFSET,
- gcn::Graphics::CENTER, speechFont,
- gcn::Color(255, 255, 255));
+ gcn::Graphics::CENTER, gcn::Color(255, 255, 255));
}
else if (mSpeechTime == 0)
{