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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-12 15:06:06 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-12 15:06:06 +0000
commit7467afb637960fc8f3c8e631b95bb3e662285057 (patch)
tree34ba6896c8795ab3c1e6bb7fccbce27a5dd491ed /src/animation.h
parentf4f6c66a1ebe115dde9dc7a9b793b36ddc708d3c (diff)
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Moved Action, Animation and Frame (renamed from AnimationPhase) classes into
the resources directory, since they are part of the SpriteDef class.
Diffstat (limited to 'src/animation.h')
-rw-r--r--src/animation.h101
1 files changed, 0 insertions, 101 deletions
diff --git a/src/animation.h b/src/animation.h
deleted file mode 100644
index 85e950d7..00000000
--- a/src/animation.h
+++ /dev/null
@@ -1,101 +0,0 @@
-/*
- * The Mana World
- * Copyright 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * $Id$
- */
-
-#ifndef _TMW_ANIMATION_H
-#define _TMW_ANIMATION_H
-
-#include <vector>
-
-#include <libxml/tree.h>
-
-class Image;
-class Spriteset;
-
-/**
- * A single frame in an animation, with a delay and an offset.
- *
- * TODO: Rename this struct to Frame
- */
-struct AnimationPhase
-{
- Image *image;
- unsigned int delay;
- int offsetX;
- int offsetY;
-};
-
-/**
- * An animation consists of several frames, each with their own delay and
- * offset.
- */
-class Animation
-{
- public:
- /**
- * Constructor.
- */
- Animation();
-
- /**
- * Appends a new animation at the end of the sequence
- */
- void
- addPhase(Image *image, unsigned int delay, int offsetX, int offsetY);
-
- /**
- * Appends an animation terminator that states that the animation
- * should not loop.
- */
- void
- addTerminator();
-
- /**
- * Returns the frame at the specified index.
- */
- AnimationPhase*
- getFrame(int index) { return &(mAnimationPhases[index]); }
-
- /**
- * Returns the length of this animation in frames.
- */
- unsigned int
- getLength() const { return mAnimationPhases.size(); }
-
- /**
- * Returns the duration of this animation.
- */
- int
- getDuration() const { return mDuration; }
-
- /**
- * Determines whether the given animation frame is a terminator.
- */
- static bool
- isTerminator(const AnimationPhase phase);
-
- protected:
- std::vector<AnimationPhase> mAnimationPhases;
- int mDuration;
-};
-
-#endif