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authorEugenio Favalli <elvenprogrammer@gmail.com>2006-07-21 16:50:35 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2006-07-21 16:50:35 +0000
commit32f625b1e6f74df6ade7e01350dc41256dfea953 (patch)
tree8d91dbd29d750f57949c1b0a5955b859fb66d08e /src/animation.h
parentab3871e98d7fe2f69f0ab99c066f8c7040014731 (diff)
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Removed unused code, fixed a numeric conversion, used a more meaningful speed.
Diffstat (limited to 'src/animation.h')
-rw-r--r--src/animation.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/animation.h b/src/animation.h
index 7447b7a8..4f7d57a9 100644
--- a/src/animation.h
+++ b/src/animation.h
@@ -112,11 +112,6 @@ class AnimatedSprite
void play(std::string action, int time);
/**
- * Sets a new action with a new direction.
- */
- void play(std::string action, std::string direction);
-
- /**
* Inform the animation of the passed time so that it can output the
* correct animation phase.
*/