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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-11-19 21:24:36 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-11-19 21:24:36 +0000
commit7ac7d0e030464f744546b4e6183a7242f640d5d3 (patch)
treef19831b29511d46e8aba45ace6017c8e6afe815b /src/animation.h
parentb7cfcffd7a156e19dfa9882d67426f4fa6edef57 (diff)
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Separated sprite definition from playback.
Diffstat (limited to 'src/animation.h')
-rw-r--r--src/animation.h47
1 files changed, 17 insertions, 30 deletions
diff --git a/src/animation.h b/src/animation.h
index 0230e820..85e950d7 100644
--- a/src/animation.h
+++ b/src/animation.h
@@ -24,8 +24,7 @@
#ifndef _TMW_ANIMATION_H
#define _TMW_ANIMATION_H
-#include <list>
-#include <map>
+#include <vector>
#include <libxml/tree.h>
@@ -34,6 +33,8 @@ class Spriteset;
/**
* A single frame in an animation, with a delay and an offset.
+ *
+ * TODO: Rename this struct to Frame
*/
struct AnimationPhase
{
@@ -56,12 +57,6 @@ class Animation
Animation();
/**
- * Restarts the animation from the first frame.
- */
- void
- reset();
-
- /**
* Appends a new animation at the end of the sequence
*/
void
@@ -69,46 +64,38 @@ class Animation
/**
* Appends an animation terminator that states that the animation
- * should not loop
+ * should not loop.
*/
void
addTerminator();
/**
- * Updates animation phase.
- * true indicates a still running animation while false indicates a
- * finished animation
+ * Returns the frame at the specified index.
*/
- bool
- update(unsigned int time);
-
- const AnimationPhase*
- getCurrentPhase() const;
+ AnimationPhase*
+ getFrame(int index) { return &(mAnimationPhases[index]); }
/**
- * Returns the x offset of the current frame.
+ * Returns the length of this animation in frames.
*/
- int
- getOffsetX() const { return iCurrentPhase->offsetX; };
+ unsigned int
+ getLength() const { return mAnimationPhases.size(); }
/**
- * Returns the y offset of the current frame.
+ * Returns the duration of this animation.
*/
int
- getOffsetY() const { return iCurrentPhase->offsetY; };
+ getDuration() const { return mDuration; }
/**
- * Returns the length of this animation.
+ * Determines whether the given animation frame is a terminator.
*/
- int
- getLength() const { return mLength; }
+ static bool
+ isTerminator(const AnimationPhase phase);
protected:
- static bool isTerminator(AnimationPhase phase);
- std::list<AnimationPhase> mAnimationPhases;
- std::list<AnimationPhase>::iterator iCurrentPhase;
- unsigned int mTime;
- int mLength;
+ std::vector<AnimationPhase> mAnimationPhases;
+ int mDuration;
};
#endif