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authorPhilipp Sehmisch <tmw@crushnet.org>2007-05-07 16:22:54 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2007-05-07 16:22:54 +0000
commit8313edcc163bfecd1c41a7faf55f51379189b92b (patch)
treeebb6f1db2038b3277aca90efe4061c5b8e1820c4 /src/animatedsprite.h
parent279b74f292a45709afcddeea6667d0096d06fd3f (diff)
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Fixed positioning of monster names and target circles.
Diffstat (limited to 'src/animatedsprite.h')
-rw-r--r--src/animatedsprite.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/animatedsprite.h b/src/animatedsprite.h
index 101ff159..d77d08f5 100644
--- a/src/animatedsprite.h
+++ b/src/animatedsprite.h
@@ -86,6 +86,18 @@ class AnimatedSprite
draw(Graphics* graphics, int posX, int posY) const;
/**
+ * gets the width in pixels of the image of the current frame
+ */
+ int
+ getWidth() const;
+
+ /**
+ * gets the height in pixels of the image of the current frame
+ */
+ int
+ getHeight() const;
+
+ /**
* Sets the direction.
*/
void