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author | remoitnane <remoit(DOT)nane(AT)gmail(DOT)com> | 2010-07-07 03:59:33 -0700 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-07-08 22:33:31 +0200 |
commit | 27efdd9a80c7d068f27db8725c2315fee3e10303 (patch) | |
tree | 2699a54961f6c29249c9d48747b8938b2d99dbd1 /src/actorspritelistener.h | |
parent | f1cab9c5ab1d36586ae1e0d1dae3f3d1483522b5 (diff) | |
download | mana-client-27efdd9a80c7d068f27db8725c2315fee3e10303.tar.gz mana-client-27efdd9a80c7d068f27db8725c2315fee3e10303.tar.bz2 mana-client-27efdd9a80c7d068f27db8725c2315fee3e10303.tar.xz mana-client-27efdd9a80c7d068f27db8725c2315fee3e10303.zip |
Fix crash in picking up an item that no longer exists
Adds ActorSpriteListener to manage ActorSprite destruction as
recommended by Jaxad0127. This likewise includes the changes made by
Bertram.
Reviewed-by: Jaxad0127, Bertram.
Resolves: Manasource Mantis #160
Diffstat (limited to 'src/actorspritelistener.h')
-rw-r--r-- | src/actorspritelistener.h | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/src/actorspritelistener.h b/src/actorspritelistener.h new file mode 100644 index 00000000..994494f4 --- /dev/null +++ b/src/actorspritelistener.h @@ -0,0 +1,42 @@ +/* + * The Mana Client + * Copyright (C) 2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ACTORSPRITELISTENER_H +#define ACTORSPRITELISTENER_H + +class ActorSprite; + +class ActorSpriteListener +{ + public: + /** + * Destructor. + */ + virtual ~ActorSpriteListener() {} + + /** + * Called when the ActorSprite has been destroyed. The listener will + * have to be registered first. + * @param actorSprite the ActorSprite being destroyed. + */ + virtual void actorSpriteDestroyed(const ActorSprite &actorSprite) = 0; +}; + +#endif // ACTORSPRITELISTENER_H |