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authorBjørn <bjorn@horst-dieter.(none)>2009-04-12 15:40:37 +0200
committerBjørn <bjorn@horst-dieter.(none)>2009-04-12 15:44:42 +0200
commite41371d866d403260f713a06c877d24eb43ad7b3 (patch)
tree67c0fa8ef53cc5a8dc6d9c8397f3a180c6eaba47 /po/pt_BR.po
parent92a8e0403595cd0f4b8b2084c45ec79edca7e7c1 (diff)
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Removed a wrong ParticleEngine::clear call
This line must have gotten there during a merge, since the clearing of the particles was supposed to only happen after the player's map is reset (see 208d5a6c0523079ea1b2a2e69fd3e76804ada037). This fixes crashes on changing maps. Thanks to Bernd Wachter for finding the problem and providing useful valgrind output.
Diffstat (limited to 'po/pt_BR.po')
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