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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-04 15:38:07 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-04 15:38:07 +0000
commit5e2d0d1075c93fb6087441e30e94bb5cfe45ffa5 (patch)
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Some more small corrections.
Diffstat (limited to 'docs')
-rw-r--r--docs/server.txt12
1 files changed, 6 insertions, 6 deletions
diff --git a/docs/server.txt b/docs/server.txt
index 06bb1b50..8a6218a0 100644
--- a/docs/server.txt
+++ b/docs/server.txt
@@ -13,12 +13,12 @@ THE MANA WORLD SERVER PROJECT
1. INTRODUCTION
-First let me show you a screenshot of TMW. From left to right it shows a
+First let me show you a screen shot of TMW. From left to right it shows a
player, an enemy, a tree and an apple. In this document the player and enemy
will go as beings, and the tree and apple will go as objects. Finally, the
thing they're on is a map.
- ----------------- Fig. 1) screenshot of TMW showing three kind of objects
+ ----------------- Fig. 1) screen shot of TMW showing three kind of objects
| |
| o O | MAP
| O <> |o | OBJECT
@@ -32,9 +32,9 @@ items, we'll mention those too.
The effects of using objects or items, talking to beings and attacking enemies
are all calculated server side. It is interesting to think about approaches
-that allow a scripting language to be used in there areas.
+that allow a scripting language to be used in these areas.
-In the messages described the following datatypes are being used:
+In the messages described the following data types are being used:
A - char array (null terminated)
S - short (2 bytes)
@@ -44,7 +44,7 @@ In the messages described the following datatypes are being used:
2. MAP
- Stored as XML file (.tmx)
-- Refers to tileset images and potentially to music file(s) and objects
+- Refers to tile set images and potentially to music file(s) and objects
- Beings can change from one map to another
@@ -126,7 +126,7 @@ There are several channels in the chat system:
Team - To players in the same team (when in team)
Guild - To players in the same guild (when in guild)
-In addition to these there are also system messages, and accouncements made
+In addition to these there are also system messages, and announcements made
by moderators / administrators.
Server to client: