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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-15 01:29:44 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-15 01:29:44 +0000
commit192f17745eb2c3bba18b066f2d01ca771b3cd4d8 (patch)
tree25036d17c8e3f74e773b5945c4d2ffe4e1754646 /docs
parent1f16b39012eb2086f9a49d56884c5c31889b4142 (diff)
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Small compile fix when compiling OpenGL in Dev-C++, and host
tmw-cvs.DevPak at SF now.
Diffstat (limited to 'docs')
-rw-r--r--docs/INSTALL/win32.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/INSTALL/win32.txt b/docs/INSTALL/win32.txt
index 2ab27fe2..793980ee 100644
--- a/docs/INSTALL/win32.txt
+++ b/docs/INSTALL/win32.txt
@@ -51,7 +51,7 @@ The easy way is to get our development package which should work with the latest
CVS (I'll try to update it as much as I can).
You can find it at:
- http://themanaworld.homeip.net/tmw-cvs.DevPak
+ http://themanaworld.sourceforget.net/files/tmw-cvs.DevPak
Just install this one and you should be ready to go. Remember to copy the required
dlls from your dll folder in the Dev-Cpp root directory, to the folder where you